
Grow Tool [three-actions] Feat 9This Feat may contain spoilers from the Wardens of Wildwood Adventure Path
Uncommon Plant Primal Source Pathfinder #202: Severed at the Root pg. 70Prerequisites ardande trait,,
plant trait,, or or
wood trait
You grow a simple tool from your own body, coaxing flowers, vines, roots, and wood to grow and sprout from your flesh into the desired shape. You create a one level 0 common simple
tool with no intricate parts or written text, such as a
crowbar,
rope, or shovel. You can’t replicate a tool kit or weapon with this ability. This item lasts for 1 minute, or until you create another tool with this ability, whichever comes first. When duration runs out, the item crumbles to mulch.
Special This feat gains the trait for your ancestry.
Traits
Uncommon: Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.
Plant: Vegetable creatures have the plant trait. They are distinct from normal plants. Magical effects with this trait manipulate or conjure plants or plant matter in some way. Effects that manipulate plants have no effect in an area with no plants.
Primal: This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.
A creature with this trait is primarily constituted of or has a strong connection to primal magic.