General Hazards | Adventure-Specific Hazards | Weather Hazards


Bloodletting SnaresHazard 6

Mechanical Trap 
Source Pathfinder #202: Severed at the Root pg. 20
Complexity Simple
Stealth DC 28 (expert)
Description Slender razor wire snags a creature, hauling them up into the air while causing deep, bloody wounds.
Disable DC 25 Survival (expert) or Thievery (expert) to snip the wire without getting snared
AC 24, Fort +17, Ref +11
Hardness 12, HP 48 (BT 24); Immunities critical hits, object immunities, precision damage
Snare [reaction] Trigger A creature steps into the square with the snare tripwire; Effect The bloodletting snare makes a snare Strike against the triggering creature.
Melee snare +20 (deadly d10), Damage 4d8+12 slashing plus 1d6 persistent bleed, and the target is grabbed and pulled off the ground (Escape DC 26). The persistent bleed can't be stopped while the creature is grabbed.