Mythic Callings | Mythic Feats | Mythic Destinies


Earth To Heavens Strike [two-actions] Feat 14

Mythic 
Source War of Immortals pg. 127
Archetype Eternal Legend
Prerequisites Eternal Legend Dedication

Your blows hamper both a foe’s mobility and cognitive functions by focusing first on their lower extremities and then their head. Make a Strike; if you hit and deal damage, the creature is also clumsy 1 until the end of your next turn. Then, make another Strike against the same creature. If that Strike hits and deals damage, the creature is also stupefied 1 until the end of your next turn. If both Strikes hit and deal damage, the duration of both conditions increases to 1 minute. Each Strike counts toward your multiple attack penalty, but you don’t increase your multiple attack penalty until after you’ve made both Strikes.

Traits

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.