Ability/Skill | Item | Bonus | Level | Category | Consumable? | Note |
Deception | Harrow Mat | +1 | 0 | Adventuring Gear | No | Deception to convince a creature that a harrow reading was accurate. |
Diplomacy | Harrow Mat | +1 | 0 | Adventuring Gear | No | Diplomacy to convince a creature that a harrow reading was accurate. |
Lore | Harrow Mat | +1 | 0 | Adventuring Gear | No | relevant Lore checks (such as Fortune-Telling Lore or Harrow Lore) to convince a creature that a harrow reading was accurate. |
Lore | Marked Playing Cards | +1 | 0 | Adventuring Gear | No | Games Lore checks or other relevant checks to gamble with the cards |
Lore | Loaded Dice | +1 | 1 | Adventuring Gear | No | Games Lore checks to gamble with the dice |
Stealth | Exquisite Surprise Doll | +1 | 2 | Adventuring Gear | No | Stealth checks to Conceal an Item |
Deception | Glamorous Buckler | +1 | 2 | Specific Shields | No | Deception checks to Feint |
Crafting | Alchemist's Lab (Expanded) | +1 | 3 | Adventuring Gear | No | Crafting checks to create alchemical items |
Crafting | Artisan's Tools (Sterling) | +1 | 3 | Adventuring Gear | No | Crafting checks to Craft items from raw materials |
Acrobatics | Bracelet of Dashing | +1 | 3 | Other Worn Items | No | — |
Stealth | Camouflage Suit | +1 | 3 | Adventuring Gear | No | Stealth checks while you attempt to Hide or Sneak in the specific environment it has been prepared for |
Athletics | Climbing Kit (Extreme) | +1 | 3 | Adventuring Gear | No | Athletics checks to Climb |
Diplomacy | Clothing (High-Fashion Fine) | +1 | 3 | Adventuring Gear | No | checks to Make an Impression |
Survival | Compass (Lensatic) | +1 | 3 | Adventuring Gear | No | checks to Sense Direction or navigate |
Stealth | Concealed Holster | +1 | 3 | Adventuring Gear | No | Stealth checks and DCs to hide or conceal a firearm or hand crossbow in this holster |
Stealth | Concealed Sheath | +1 | 3 | Adventuring Gear | No | Stealth checks and DCs to hide or conceal the item within |
Survival | Coyote Cloak | +1 | 3 | Other Worn Items | No | — |
Crafting | Crafter's Eyepiece | +1 | 3 | Other Worn Items | No | — |
Athletics | Crowbar (Levered) | +1 | 3 | Adventuring Gear | No | Athletics checks to Force Open anything that can be pried open |
Performance | Dancing Scarf | +1 | 3 | Other Worn Items | No | Performance checks to dance |
Multiple Uses | Detective's Kit | +1 | 3 | Adventuring Gear | No | checks to investigate a crime scene, a clue, or similar details |
Deception | Disguise Kit (Elite) | +1 | 3 | Adventuring Gear | No | Deception checks to Impersonate someone |
Athletics | Diving Suit | +1 | 3 | Adventuring Gear | No | Swim checks made underwater |
Multiple Uses | Fishing Tackle (Professional) | +1 | 3 | Adventuring Gear | No | checks to fish |
Diplomacy | Glasses of Sociability | +1 | 3 | Other Worn Items | No | — |
Arcana | Hat of the Magi | +1 | 3 | Other Worn Items | No | — |
Medicine | Healer's Tools (Expanded) | +1 | 3 | Adventuring Gear | No | Medicine checks to Administer First Aid, Treat Disease, Treat Poison, or Treat Wounds |
Thievery | Keymaking Tools | +1 | 3 | Held Items | No | Thievery checks to Pick a Lock |
Performance | Maestro's Instrument (Lesser) | +1 | 3 | Held Items | No | Performance checks while playing music with the instrument |
Perception | Magnifying Glass | +1 | 3 | Adventuring Gear | No | Perception checks to notice minute details of documents, fabric, and the like |
Perception | Magnifying Scope | +1 | 3 | Scopes | No | visual Perception checks to Seek creatures through the scope |
Performance | Musical Instrument (Virtuoso Handheld) | +1 | 3 | Adventuring Gear | No | Performance checks using that instrument |
Performance | Musical Instrument (Virtuoso Heavy) | +1 | 3 | Adventuring Gear | No | Performance checks using that instrument |
Occultism | Pendant of the Occult | +1 | 3 | Other Worn Items | No | — |
Performance | Persona Mask | +1 | 3 | Other Worn Items | No | Performance checks while acting, orating, performing comedy, or singing |
Athletics | Portable Ram | +1 | 3 | Adventuring Gear | No | checks to Force Open doors, gates, and other similar obstacles |
Crafting | Repair Kit (Superb) | +1 | 3 | Adventuring Gear | No | Crafting checks to Repair |
Crafting | Snare Kit (Specialist) | +1 | 3 | Adventuring Gear | No | Crafting checks to Craft snares |
Thievery | Thieves' Tools (Infiltrator) | +1 | 3 | Adventuring Gear | No | checks to Pick Locks and Disable Devices |
Deception | Ventriloquist's Ring | +1 | 3 | Other Worn Items | No | — |
Crafting | Alchemist Goggles | +1 | 4 | Other Worn Items | No | Crafting checks to Craft alchemical items |
Diplomacy | Cloak of Repute | +1 | 4 | Other Worn Items | No | Diplomacy checks to Make an Impression |
Intimidation | Demon Mask | +1 | 4 | Other Worn Items | No | — |
Acrobatics | Five-Feather Wreath | +1 | 4 | Spellhearts | No | — |
Medicine | Healer's Gloves | +1 | 4 | Other Worn Items | No | — |
Athletics | Lifting Belt | +1 | 4 | Other Worn Items | No | — |
Athletics | Magnetic Suit | +1 | 4 | Gadgets | No | Athletics checks to Climb metal objects and Grapple metal creatures |
Perception | Spyglass (Fine) | +1 | 4 | Adventuring Gear | No | Perception checks to notice details at a distance |
Acrobatics | Boots of Elvenkind | +1 | 5 | Other Worn Items | No | — |
Perception | Darkvision Scope | +1 | 5 | Scopes | No | Perception checks involving sight in areas of dim light visible through the scope (as well as in areas of darkness, if the scope has been activated). |
Diplomacy | Diplomat's Badge | +1 | 5 | Other Worn Items | No | — |
Perception | Goggles of Night | +1 | 5 | Other Worn Items | No | Perception checks involving sight |
Stealth | Shadow | +1 | 5 | Armor Property Runes | No | — |
Thievery | Skeleton Key | +1 | 5 | Held Items | No | — |
Acrobatics | Slick | +1 | 5 | Armor Property Runes | No | Acrobatics checks to Escape and Squeeze |
Society | Choker of Elocution | +1 | 6 | Other Worn Items | No | — |
Learn a Spell | Endless Grimoire | +1 | 6 | Grimoires | No | checks to Learn a Spell if you do so by inscribing the spell into the grimoire |
Thievery | Insistent Door Knocker | +1 | 6 | Held Items | No | Thievery checks to Pick a Lock |
Nature | Primeval Mistletoe | +1 | 6 | Held Items | No | — |
Survival | Staff of Providence | +1 | 6 | Staves | No | Survival checks to Sense Direction or Subsist |
Religion | Staff of Providence | +1 | 6 | Staves | No | Religion checks to Recall Knowledge |
Stealth | Cloak of Elvenkind | +1 | 7 | Other Worn Items | No | — |
Performance | Maestro's Chair | +1 | 7 | Mobility Devices | No | Performance checks using the chair |
Deception | Unmemorable Mantle | +1 | 7 | Other Worn Items | No | Deception checks to Impersonate an individual and to Lie while in character as that individual |
Perception | Eye of the Unseen | +1 | 8 | Assistive Items | No | visual Perception checks |
Acrobatics | Five-Feather Wreath (Greater) | +1 | 8 | Spellhearts | No | — |
Diplomacy | Lover's Gloves | +1 | 8 | Other Worn Items | No | — |
Survival | Staff of Providence (Greater) | +1 | 10 | Staves | No | Survival checks to Sense Direction or Subsist |
Religion | Staff of Providence (Greater) | +1 | 10 | Staves | No | Religion checks to Recall Knowledge |
Recall Knowledge | Codex of Unimpeded Sight (Greater) | +1 | 12 | Grimoires | No | — |
Perception | Codex of Unimpeded Sight (Greater) | +1 | 12 | Grimoires | No | Perception checks to Seek |
Survival | Staff of Providence (Major) | +1 | 14 | Staves | No | Survival checks to Sense Direction or Subsist |
Religion | Staff of Providence (Major) | +1 | 14 | Staves | No | Religion checks to Recall Knowledge |
Survival | Staff of Providence (True) | +1 | 20 | Staves | No | Survival checks to Sense Direction or Subsist |
Religion | Staff of Providence (True) | +1 | 20 | Staves | No | Religion checks to Recall Knowledge |
Athletics | Bestial Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Acrobatics | Blood Sap | +1 | 1 | Drugs | Yes | — |
Athletics | Blood Sap | +1 | 1 | Drugs | Yes | — |
Arcana | Cognitive Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Crafting | Cognitive Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Lore | Cognitive Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Occultism | Cognitive Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Perception | Drakeheart Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Perception | Eagle-Eye Elixir (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | Perception checks that is greater when attempting to find secret doors and traps. |
Athletics | Gecko Potion | +1 | 1 | Potions | Yes | Athletics checks to Climb |
Thievery | Gecko Potion | +1 | 1 | Potions | Yes | Palm an Object |
Athletics | Grit | +1 | 1 | Drugs | Yes | — |
Crafting | Grit | +1 | 1 | Drugs | Yes | — |
Performance | Grit | +1 | 1 | Drugs | Yes | — |
Acrobatics | Quicksilver Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Stealth | Quicksilver Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Thievery | Quicksilver Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Medicine | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Nature | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Religion | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Survival | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Perception | Serene Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Deception | Silvertongue Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Diplomacy | Silvertongue Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Intimidation | Silvertongue Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Performance | Silvertongue Mutagen (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | — |
Survival | Aromatic Ammunition | +1 | 2 | Alchemical Ammunition | Yes | Track the affected creature as long as it has the odor |
Survival | Bloodhound Mask (Lesser) | +1 | 2 | Alchemical Tools | Yes | Survival checks to track a creature by its scent |
Athletics | Crystal Shards (Moderate) | +1 | 4 | Alchemical Bombs | Yes | Athletics checks to Climb affected spaces |
Athletics | Boots of Bounding | +2 | 7 | Other Worn Items | No | Athletics checks to High Jump and Long Jump |
Athletics | Horseshoes of Speed | +2 | 7 | Companion Items | No | Athletics checks to High Jump and Long Jump |
Perception | Eye of the Unseen | +2 | 8 | Assistive Items | No | visual Perception checks |
Acrobatics | Slick (Greater) | +2 | 8 | Armor Property Runes | No | Acrobatics checks to Escape and Squeeze |
Athletics | Armbands of Athleticism | +2 | 9 | Other Worn Items | No | — |
Stealth | Camouflage Suit (Superb) | +2 | 9 | Adventuring Gear | No | Stealth checks while you attempt to Hide or Sneak in the specific environment it has been prepared for |
Diplomacy | Cloak of Repute (Greater) | +2 | 9 | Other Worn Items | No | Diplomacy checks to Make an Impression |
Survival | Coyote Cloak (Greater) | +2 | 9 | Other Worn Items | No | — |
Performance | Dancing Scarf (Greater) | +2 | 9 | Other Worn Items | No | Performance checks to dance |
Perception | Eyes of the Eagle | +2 | 9 | Other Worn Items | No | Perception checks that involve sight |
Arcana | Hat of the Magi (Greater) | +2 | 9 | Other Worn Items | No | — |
Medicine | Healer's Gloves (Greater) | +2 | 9 | Other Worn Items | No | — |
Performance | Horn of Blasting | +2 | 9 | Held Items | No | Performance checks to play the horn of blasting |
Survival | Magnetite Scope | +2 | 9 | Scopes | No | Survival checks to Sense Direction when using the scope to assist you in navigating |
Perception | Magnifying Scope (Greater) | +2 | 9 | Scopes | No | visual Perception checks to Seek creatures through the scope |
Intimidation | Mask of the Banshee | +2 | 9 | Other Worn Items | No | — |
Diplomacy | Messenger's Ring | +2 | 9 | Other Worn Items | No | — |
Occultism | Pendant of the Occult (Greater) | +2 | 9 | Other Worn Items | No | — |
Performance | Persona Mask (Greater) | +2 | 9 | Other Worn Items | No | Performance checks while acting, orating, performing comedy, or singing |
Religion | Phylactery of Faithfulness | +2 | 9 | Other Worn Items | No | — |
Athletics | Portable Ram (Reinforced) | +2 | 9 | Adventuring Gear | No | checks to Force Open doors, gates, and other similar obstacles |
Stealth | Shadow (Greater) | +2 | 9 | Armor Property Runes | No | — |
Deception | Taleteller's Ring | +2 | 9 | Cursed Items | No | Deception checks to Lie and Deception DCs against Sense Motive |
Performance | Taleteller's Ring | +2 | 9 | Cursed Items | No | Performance checks for storytelling |
Deception | Unmemorable Mantle (Greater) | +2 | 9 | Other Worn Items | No | Deception checks to Impersonate an individual and to Lie while in character as that individual |
Deception | Ventriloquist's Ring (Greater) | +2 | 9 | Other Worn Items | No | — |
Diplomacy | Breastplate of Command | +2 | 10 | Specific Magic Armor | No | — |
Society | Choker of Elocution (Greater) | +2 | 10 | Other Worn Items | No | — |
Stealth | Cloak of the Bat | +2 | 10 | Other Worn Items | No | — |
Acrobatics | Cloak of the Bat | +2 | 10 | Other Worn Items | No | Acrobatics checks to Maneuver in Flight |
Acrobatics | Daredevil Boots | +2 | 10 | Other Worn Items | No | — |
Intimidation | Demon Mask (Greater) | +2 | 10 | Other Worn Items | No | — |
Nature | Druid's Vestments | +2 | 10 | Other Worn Items | No | — |
Athletics | Electric Eelskin | +2 | 10 | Specific Magic Armor | No | Athletics checks to Swim |
Stealth | Electric Eelskin | +2 | 10 | Specific Magic Armor | No | Stealth checks you attempt underwater |
Learn a Spell | Endless Grimoire (Greater) | +2 | 10 | Grimoires | No | checks to Learn a Spell if you do so by inscribing the spell into the grimoire |
Performance | Maestro's Instrument (Moderate) | +2 | 10 | Held Items | No | Performance checks while playing music with the instrument |
Athletics | Magnetic Suit (Greater) | +2 | 10 | Gadgets | No | Athletics checks to Climb metal objects and Grapple metal creatures |
Arcana | Specialist's Ring | +2 | 10 | Other Worn Items | No | — |
Crafting | Alchemist Goggles (Greater) | +2 | 11 | Other Worn Items | No | Crafting checks to Craft alchemical items |
Acrobatics | Boots of Elvenkind (Greater) | +2 | 11 | Other Worn Items | No | — |
Religion | Cassock of Devotion | +2 | 11 | Other Worn Items | No | — |
Crafting | Crafter's Eyepiece (Greater) | +2 | 11 | Other Worn Items | No | — |
Perception | Goggles of Night (Greater) | +2 | 11 | Other Worn Items | No | Perception checks involving sight |
Intimidation | Gorget of the Primal Roar | +2 | 11 | Other Worn Items | No | — |
Thievery | Insistent Door Knocker (Greater) | +2 | 11 | Held Items | No | Thievery checks to Pick a Lock |
Thievery | Ring of Maniacal Devices | +2 | 11 | Other Worn Items | No | Thievery checks to Disable a Device and to Pick a Lock |
Crafting | Ring of Maniacal Devices | +2 | 11 | Other Worn Items | No | Crafting checks to Craft and Repair snares and traps |
Thievery | Skeleton Key (Greater) | +2 | 11 | Held Items | No | — |
Stealth | Cloak of Elvenkind (Greater) | +2 | 12 | Other Worn Items | No | — |
Acrobatics | Five-Feather Wreath (Major) | +2 | 12 | Spellhearts | No | — |
Earn Income | Hat of Many Minds | +2 | 12 | Other Worn Items | No | — |
Medicine | Marvelous Medicines | +2 | 12 | Held Items | No | — |
Athletics | Stampede Medallion | +2 | 12 | Eidolon Items | No | Athletics checks to Shove or Trip |
Diplomacy | Celestial Armor | +2 | 13 | Specific Magic Armor | No | Diplomacy checks against all creatures except fiends |
Perception | Scope of Truth | +2 | 13 | Scopes | No | Perception checks made to Seek in areas you can see through the scope |
Learn a Spell | Endless Grimoire (Major) | +2 | 14 | Grimoires | No | checks to Learn a Spell if you do so by inscribing the spell into the grimoire |
Nature | Primeval Mistletoe (Greater) | +2 | 14 | Held Items | No | — |
Perception | Darkvision Scope (Greater) | +2 | 15 | Scopes | No | Perception checks involving sight in areas of dim light visible through the scope (as well as in areas of darkness, if the scope has been activated). |
Athletics | Stampede Medallion (Greater) | +2 | 15 | Eidolon Items | No | Athletics checks to Shove or Trip |
Deception | Circlet of Persuasion | +2 | 17 | Apex Items | No | — |
Diplomacy | Circlet of Persuasion | +2 | 17 | Apex Items | No | — |
Deception | Mask of Allure | +2 | 18 | Apex Items | No | — |
Diplomacy | Mask of Allure | +2 | 18 | Apex Items | No | — |
Intimidation | Mask of Allure | +2 | 18 | Apex Items | No | — |
Performance | Mask of Allure | +2 | 18 | Apex Items | No | — |
Deception | Fake Blood Pack | +2 | 0 | Adventuring Gear | Yes | When faking an injury, the blood pack grants a +2 item bonus to relevant Deception checks, such as to Lie about being injured |
Athletics | Bestial Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Arcana | Cognitive Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Crafting | Cognitive Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Lore | Cognitive Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Occultism | Cognitive Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Perception | Drakeheart Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Acrobatics | Quicksilver Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Stealth | Quicksilver Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Thievery | Quicksilver Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Perception | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Medicine | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Nature | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Religion | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Survival | Serene Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Deception | Silvertongue Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Diplomacy | Silvertongue Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Intimidation | Silvertongue Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Performance | Silvertongue Mutagen (Moderate) | +2 | 3 | Alchemical Elixirs | Yes | — |
Perception | Zerk | +2 | 4 | Drugs | Yes | Perception rolls for initiative |
Perception | Eagle-Eye Elixir (Moderate) | +2 | 5 | Alchemical Elixirs | Yes | Perception checks that is greater when attempting to find secret doors and traps. |
Diplomacy | Elven Absinthe | +2 | 5 | Drugs | Yes | — |
Performance | Elven Absinthe | +2 | 5 | Drugs | Yes | — |
Acrobatics | Salve of Slipperiness | +2 | 5 | Oils | Yes | Acrobatics checks to Escape or to Squeeze |
Survival | Bloodhound Mask (Moderate) | +2 | 6 | Alchemical Tools | Yes | Survival checks to track a creature by its scent |
Stealth | Shrinking Potion (Greater) | +2 | 8 | Potions | Yes | — |
Athletics | Crystal Shards (Greater) | +2 | 12 | Alchemical Bombs | Yes | Athletics checks to Climb affected spaces |
Athletics | Boots of Bounding (Greater) | +3 | 14 | Other Worn Items | No | Athletics checks to High Jump and Long Jump |
Athletics | Horseshoes of Speed (Greater) | +3 | 14 | Companion Items | No | Athletics checks to High Jump and Long Jump |
Athletics | Magnetic Suit (Major) | +3 | 16 | Gadgets | No | Athletics checks to Climb metal objects and Grapple metal creatures |
Acrobatics | Slick (Major) | +3 | 16 | Armor Property Runes | No | Acrobatics checks to Escape and Squeeze |
Crafting | Alchemist Goggles (Major) | +3 | 17 | Other Worn Items | No | Crafting checks to Craft alchemical items |
Acrobatics | Anklets of Alacrity | +3 | 17 | Apex Items | No | — |
Athletics | Armbands of Athleticism (Greater) | +3 | 17 | Other Worn Items | No | — |
Athletics | Belt of Giant Strength | +3 | 17 | Apex Items | No | — |
Diplomacy | Cloak of Repute (Major) | +3 | 17 | Other Worn Items | No | Diplomacy checks to Make an Impression |
Stealth | Cloak of the Bat (Greater) | +3 | 17 | Other Worn Items | No | — |
Acrobatics | Cloak of the Bat (Greater) | +3 | 17 | Other Worn Items | No | Acrobatics checks to Maneuver in Flight |
Acrobatics | Daredevil Boots (Greater) | +3 | 17 | Other Worn Items | No | — |
Recall Knowledge | Diadem of Intellect | +3 | 17 | Apex Items | No | — |
Intimidation | Dread Blindfold | +3 | 17 | Other Worn Items | No | — |
Thievery | Insistent Door Knocker (Major) | +3 | 17 | Held Items | No | Thievery checks to Pick a Lock |
Survival | Magnetite Scope (Greater) | +3 | 17 | Scopes | No | Survival checks to Sense Direction when using the scope to assist you in navigating |
Perception | Magnifying Scope (Major) | +3 | 17 | Scopes | No | visual Perception checks to Seek creatures through the scope |
Diplomacy | Messenger's Ring (Greater) | +3 | 17 | Other Worn Items | No | — |
Religion | Phylactery of Faithfulness (Greater) | +3 | 17 | Other Worn Items | No | — |
Stealth | Shadow (Major) | +3 | 17 | Armor Property Runes | No | — |
Deception | Unmemorable Mantle (Major) | +3 | 17 | Other Worn Items | No | Deception checks to Impersonate an individual and to Lie while in character as that individual |
Occultism | Archivist's Gaze | +3 | 18 | Apex Items | No | — |
Diplomacy | Breastplate of Command (Greater) | +3 | 18 | Specific Magic Armor | No | — |
Learn a Spell | Endless Grimoire (True) | +3 | 18 | Grimoires | No | checks to Learn a Spell if you do so by inscribing the spell into the grimoire |
Perception | Goggles of Night (Major) | +3 | 18 | Other Worn Items | No | Perception checks involving sight |
Crafting | Inexplicable Apparatus | +3 | 18 | Other Worn Items | No | Crafting checks to Craft, Earn Income, and Repair |
Performance | Maestro's Instrument (Greater) | +3 | 18 | Held Items | No | Performance checks while playing music with the instrument |
Medicine | Marvelous Medicines (Greater) | +3 | 18 | Held Items | No | — |
Acrobatics | Mercurial Mantle | +3 | 18 | Apex Items | No | — |
Stealth | Mercurial Mantle | +3 | 18 | Apex Items | No | — |
Thievery | Ring of Maniacal Devices (Greater) | +3 | 18 | Other Worn Items | No | Thievery checks to Disable a Device and to Pick a Lock |
Crafting | Ring of Maniacal Devices (Greater) | +3 | 18 | Other Worn Items | No | Crafting checks to Craft and Repair snares and traps |
Religion | Sage's Lash | +3 | 18 | Apex Items | No | — |
Athletics | Stampede Medallion (Major) | +3 | 18 | Eidolon Items | No | Athletics checks to Shove or Trip |
Athletics | Titan's Grasp | +3 | 18 | Apex Items | No | — |
Intimidation | Mask of the Banshee (Greater) | +3 | 19 | Other Worn Items | No | — |
Perception | Third Eye | +3 | 19 | Other Worn Items | No | — |
Survival | Bloodhound Mask (Moderate) | +3 | 6 | Alchemical Tools | Yes | Survival checks to track a creature by its scent |
Perception | Eagle-Eye Elixir (Greater) | +3 | 10 | Alchemical Elixirs | Yes | Perception checks that is greater when attempting to find secret doors and traps. |
Athletics | Bestial Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Arcana | Cognitive Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Crafting | Cognitive Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Lore | Cognitive Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Occultism | Cognitive Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Perception | Drakeheart Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Acrobatics | Quicksilver Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Stealth | Quicksilver Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Thievery | Quicksilver Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Medicine | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Nature | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Religion | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Survival | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Perception | Serene Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Deception | Silvertongue Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Diplomacy | Silvertongue Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Intimidation | Silvertongue Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Performance | Silvertongue Mutagen (Greater) | +3 | 11 | Alchemical Elixirs | Yes | — |
Perception | Eagle-Eye Elixir (Major) | +3 | 16 | Alchemical Elixirs | Yes | Perception checks that is greater when attempting to find secret doors and traps. |
Athletics | Crystal Shards (Major) | +3 | 18 | Alchemical Bombs | Yes | Athletics checks to Climb affected spaces |
Athletics | Bestial Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Arcana | Cognitive Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Crafting | Cognitive Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Lore | Cognitive Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Occultism | Cognitive Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Perception | Drakeheart Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Acrobatics | Quicksilver Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Stealth | Quicksilver Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Thievery | Quicksilver Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Perception | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Medicine | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Nature | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Religion | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Survival | Serene Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Deception | Silvertongue Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Diplomacy | Silvertongue Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Intimidation | Silvertongue Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Performance | Silvertongue Mutagen (Major) | +4 | 17 | Alchemical Elixirs | Yes | — |
Ability/Skill | Item | Bonus | Level | Category | Consumable? | Note |
Multiple Uses | Astrolabe | +1 | 0 | Adventuring Gear | No | checks to identify celestial bodies |
Multiple Uses | Rubbing Set | +1 | 0 | Adventuring Gear | No | checks to document or reproduce artwork or writing that has been carved, etched, or otherwise physically added to a surface |
Diplomacy | Experimental Clothing | +1 | 2 | Adventuring Gear | No | At the GM's discretion, wearing experimental clothing may impart a +1 item bonus or –1 item penalty on checks to Make An Impression, depending on the target's fashion sense. |
Diplomacy | Parade Armor | +1 | 2 | Adjustments | No | Diplomacy checks against creatures of the same affiliation as your parade armor |
Intimidation | Parade Armor | +1 | 2 | Adjustments | No | Intimidation checks against creatures of the same affiliation as your parade armor, though the bonus doesn't apply when interacting with creatures of higher rank than you |
Deception | Quick Wig | +1 | 2 | Other Worn Items | No | Deception check to Impersonate to go unrecognized by changing your hair |
Recall Knowledge | Hoax-Hunter's Kit | +1 | 3 | Adventuring Gear | No | Recall Knowledge about a creature you are studying |
Survival | Hoax-Hunter's Kit | +1 | 3 | Adventuring Gear | No | Track a creature you are studying |
Diplomacy | Knight's Tabard | +1 | 3 | Adventuring Gear | No | Diplomacy checks to <%ACTIONS%50%%>Make an Impression<%END> on creatures who have a positive association with the entity represented on the tabard. |
Performance | Portable Altar | +1 | 3 | Adventuring Gear | No | Performance checks to conduct religious rites |
Religion | Portable Altar | +1 | 3 | Adventuring Gear | No | Religion checks to conduct religious rites |
Diplomacy | Presentable | +1 | 3 | Accessory Runes | No | Make an Impression on those who would be impressed by a particular presentable outfit while wearing this garment |
Recall Knowledge | Scholarly Journal | +1 | 3 | Adventuring Gear | No | Recall Knowledge about the subject |
Deception | Secret-Keeper's Mask (Blackfingers) | +1 | 3 | Other Worn Items | No | Deception checks to Lie |
Deception | Secret-Keeper's Mask (Reaper of Reputation) | +1 | 3 | Other Worn Items | No | Deception checks to Lie |
Perception | Skinsaw Mask | +1 | 3 | Other Worn Items | No | Perception checks to Seek frightened creatures |
Perception | Stalk Goggles (Greater) | +1 | 3 | Other Worn Items | No | Perception checks involving sight |
Survival | Survey Map | +1 | 3 | Adventuring Gear | No | Survival checks, provided the checks are related to the location detailed on the map |
Recall Knowledge | Survey Map | +1 | 3 | Adventuring Gear | No | skill checks to Recall Knowledge, provided the checks are related to the location detailed on the map |
Recall Knowledge | Survey Map (Atlas) | +1 | 3 | Adventuring Gear | No | skill checks to Recall Knowledge, provided the checks are related to the location detailed on the map |
Survival | Survey Map (Atlas) | +1 | 3 | Adventuring Gear | No | Survival checks, provided the checks are related to the location detailed on the map |
Survival | Vestige Lenses | +1 | 3 | Alchemical Other | No | Survival checks to Track a creature marked with the incense |
Perception | Vestige Lenses | +1 | 3 | Alchemical Other | No | Perception checks to Seek any alchemical vapors |
Stealth | Concealable Thieves' Tools | +1 | 4 | Adventuring Gear | No | Stealth checks to Conceal these tools |
Thievery | Concealable Thieves' Tools | +1 | 4 | Adventuring Gear | No | checks to Pick Locks and Disable Devices |
Survival | Hunter's Arrowhead | +1 | 4 | Other Worn Items | No | Survival checks against any creature you've currently designated as your prey for Hunt Prey |
Stealth | Pickpocket's Tailoring | +1 | 4 | Adventuring Gear | No | Stealth checks to Conceal an Object of light Bulk or less in the pockets |
Society | Vengeful Arm | +1 | 4 | Tattoos | No | — |
Diplomacy | Bort's Blessing | +1 | 5 | Other Worn Items | No | Diplomacy checks to Make an Impression |
Decipher Writing | Conundrum Spectacles | +1 | 5 | Other Worn Items | No | — |
Athletics | Grasp of Droskar | +1 | 5 | Specific Magic Weapons | No | Activate action, once per hour and lasts 1 minute |
Multiple Uses | Heartripper Blade | +1 | 5 | Specific Magic Weapons | No | checks made to resolve the effects of a ritual with the divination trait |
Crafting | Knight's Maintenance Kit | +1 | 5 | Adventuring Gear | No | Crafting checks to <%ACTIONS%42%%>Repair<%END> weapons, shields, and armor |
Stealth | Ring of the Tiger | +1 | 5 | Other Worn Items | No | Stealth checks made in outdoor wilderness areas |
Perception | Ring of the Tiger | +1 | 5 | Other Worn Items | No | Perception checks made in outdoor wilderness areas |
Deception | Secret-Keeper's Mask (Gray Master) | +1 | 5 | Other Worn Items | No | Deception checks to Lie |
Occultism | Silent Heart | +1 | 5 | Tattoos | No | — |
Decipher Writing | Spectacles of Understanding | +1 | 5 | Other Worn Items | No | — |
Performance | Spirit-Singer | +1 | 5 | Adventuring Gear | No | Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead |
Religion | Sun Wheel | +1 | 5 | Other Worn Items | No | — |
Stealth | Clandestine Cloak | +1 | 6 | Other Worn Items | No | — |
Deception | Clandestine Cloak | +1 | 6 | Other Worn Items | No | Deception checks to Impersonate a forgettable background character, such as a servant |
Diplomacy | Crown of the Companion | +1 | 6 | Other Worn Items | No | — |
Deception | Secret-Keeper's Mask (Father Skinsaw) | +1 | 6 | Other Worn Items | No | Deception checks to Lie |
Performance | Spirit-Singer (Handheld) | +1 | 6 | Adventuring Gear | No | Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead |
Perception | Stag's Helm | +1 | 6 | Other Worn Items | No | — |
Arcana | Ring of Wizardry (Type I) | +1 | 7 | Other Worn Items | No | — |
Deception | Venomed Tongue | +1 | 7 | Tattoos | No | — |
Lore | Brooch of Inspiration | +1 | 8 | Other Worn Items | No | checks to Recall Knowledge with Lore skills |
Religion | Moonstone Diadem | +1 | 8 | Other Worn Items | No | — |
Deception | Sinister Knight | +1 | 8 | Armor Property Runes | No | — |
Perception | Umbral Wings | +1 | 8 | Other Worn Items | No | checks to Seek |
Perception | Diviner's Nose Chain | +1 | 9 | Other Worn Items | No | Seek or Sense Motive |
Perception | Drazmorg's Staff of All-Sight | +1 | 10 | Staves | No | visual Perception checks |
Lore | Open Mind | +1 | 10 | Tattoos | No | — |
Deception | Razmiri Wayfinder | +1 | 10 | Other Worn Items | No | Deception checks to Lie or Impersonate |
Stealth | Gloaming Arc | +1 | 11 | Specific Magic Weapons | No | +1 bonus, +2 if upgraded to +3 weapon potency rune |
Recall Knowledge | Exploration Lens (Investigating) | +1 | 12 | Held Items | No | checks to Recall Knowledge while Investigating |
Stealth | Shadewither Key | +1 | 22 | Other Worn Items | No | — |
Perception | Skeptic's Elixir (Lesser) | +1 | 1 | Alchemical Elixirs | Yes | Perception checks and Perception DCs to notice falsehoods, whether they're spoken lies or written deceit |
Athletics | Spiderfoot Brew (Lesser) | +1 | 3 | Alchemical Elixirs | Yes | Athletics checks made to climb |
Stealth | Lastwall Soup | +2 | 1 | Alchemical Elixirs | No | Stealth checks and DCs against undead |
Diplomacy | Writ of Authenticity | +2 | 2 | Adventuring Gear | No | Make a Request for the associated business |
Nature | Bullhook
| +2 | 3 | Held Items | No | Nature checks to Command an Animal |
Deception | Impossible Cake | +2 | 3 | Alchemical Tools | No | Deception checks to Impersonate, as well as to Lie to convince others that you possess knowledge about the type of item that the cake resembles. |
Thievery | Wrenchgear | +2 | 3 | Adventuring Gear | No | Disable a Device checks made against clockwork creatures |
Thievery | Oozepick | +2 | 4 | Alchemical Tools | No | Thievery checks to Pick Lock or Disable a Device against the mechanism into which they were first poured. |
Perception | Grim Ring | +2 | 5 | Other Worn Items | No | secret Perception checks against undead in the area that are hiding or disguised |
Deception | Merchant's Guile | +2 | 5 | Other Worn Items | No | Deception checks, but only if the associated checks involve haggling or bargaining over a purchase or trade |
Diplomacy | Merchant's Guile | +2 | 5 | Other Worn Items | No | Diplomacy checks, but only if the associated checks involve haggling or bargaining over a purchase or trade |
Nature | Swiftmount Saddle | +2 | 7 | Companion Items | No | Nature checks made to <%ACTIONS%58%%>Command an Animal<%END> for anyone who is riding the creature wearing it. |
Perception | Stalk Goggles (Major) | +2 | 8 | Other Worn Items | No | Perception checks involving sight |
Crafting | Bountiful Cauldron | +2 | 9 | Other | No | Crafting checks to Craft alchemical items, potions, or oils |
Intimidation | Crown of the Kobold King | +2 | 9 | Other Worn Items | No | — |
Multiple Uses | Fulu Compendium | +2 | 9 | Held Items | No | any skill checks to determine a fulu's function or authenticity |
Society | Self-Emptying Pocket | +2 | 9 | Bargained Contracts | No | See text |
Nature | Spangled Rider's Suit | +2 | 9 | Specific Magic Armor | No | Command an Animal you are riding |
Lore | Starless Scope | +2 | 9 | Held Items | No | Astronomy Lore |
Occultism | Starless Scope | +2 | 9 | Held Items | No | Occultism checks made to Identify Magic |
Perception | Starless Scope | +2 | 9 | Held Items | No | Perception checks made to observe the skies |
Diplomacy | Stole of Civility | +2 | 9 | Other Worn Items | No | Diplomacy checks to Make and Impression with humans or Make a Request of humans |
Intimidation | Stole of Civility | +2 | 9 | Other Worn Items | No | Intimidation checks against humans |
Lore | Thousand-Blade Thesis | +2 | 9 | Held Items | No | Warfare Lore checks |
Deception | Cape of the Mountebank | +2 | 10 | Other Worn Items | No | — |
Stealth | Clandestine Cloak (Greater) | +2 | 10 | Other Worn Items | No | — |
Deception | Clandestine Cloak (Greater) | +2 | 10 | Other Worn Items | No | Deception checks to Impersonate a forgettable background character, such as a servant |
Decipher Writing | Conundrum Spectacles (Greater) | +2 | 10 | Other Worn Items | No | — |
Identify Magic | Exploration Lens (Detecting) | +2 | 10 | Held Items | No | checks to Identify Magic within the light |
Religion | Miter of Communion | +2 | 10 | Other Worn Items | No | — |
Diplomacy | Presentable (Greater) | +2 | 10 | Accessory Runes | No | Make an Impression on those who would be impressed by a particular presentable outfit while wearing this garment |
Deception | Ring of Lies | +2 | 10 | Other Worn Items | No | — |
Stealth | Ring of the Tiger (Greater) | +2 | 10 | Other Worn Items | No | Stealth checks made in outdoor wilderness areas |
Perception | Ring of the Tiger (Greater) | +2 | 10 | Other Worn Items | No | Perception checks made in outdoor wilderness areas |
Arcana | Ring of Wizardry (Type II) | +2 | 10 | Other Worn Items | No | — |
Lore | Brooch of Inspiration (Greater) | +2 | 11 | Other Worn Items | No | checks to Recall Knowledge with Lore skills |
Diplomacy | Dragon Rune Bracelet | +2 | 11 | Other Worn Items | No | Diplomacy checks while interacting with dragons of the same kind as the pendant's scale |
Decipher Writing | Spectacles of Understanding (Greater) | +2 | 11 | Other Worn Items | No | — |
Perception | Spectral Opera Glasses | +2 | 11 | Held Items | No | — |
Performance | Spirit-Singer (Incredible) | +2 | 11 | Adventuring Gear | No | Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead |
Thievery | Thoughtwhip Claw | +2 | 11 | Tattoos | No | — |
Lore | Wardrobe Stone (Moderate) | +2 | 11 | Held Items | No | specific Lore skill associated with your outfit, such as Carpentry Lore when wearing a carpenter's outfit or Cooking Lore when wearing a chef's outfit. |
Nature | Bullhook (Greater)
| +2 | 12 | Held Items | No | Nature checks to Command an Animal |
Performance | Curtain Call Cloak | +2 | 12 | Other Worn Items | No | Performance checks while acting, orating, or singing |
Perception | Dragonfly Potion | +2 | 12 | Potions | No | visual Perception checks |
Performance | Nosoi Charm | +2 | 12 | Held Items | No | — |
Diplomacy | Nosoi Charm | +2 | 12 | Held Items | No | Diplomacy checks to make Requests |
Crafting | Palette of Masterstrokes | +2 | 12 | Held Items | No | Crafting checks made to create paintings |
Arcana | Ring of Wizardry (Type III) | +2 | 12 | Other Worn Items | No | — |
Performance | Spirit-Singer (Incredible Handheld) | +2 | 12 | Adventuring Gear | No | Performance checks when played in the presence of a significant spiritual disturbance, such as a haunt or incorporeal undead |
Deception | Splendid Floodlight | +2 | 12 | Held Items | No | Charisma-based skill checks while within the red light |
Diplomacy | Splendid Floodlight | +2 | 12 | Held Items | No | Charisma-based skill checks while within the red light |
Intimidation | Splendid Floodlight | +2 | 12 | Held Items | No | Charisma-based skill checks while within the red light |
Performance | Splendid Floodlight | +2 | 12 | Held Items | No | Charisma-based skill checks while within the red light |
Medicine | Violet Ray | +2 | 12 | Adventuring Gear | No | Medicine checks to Administer First Aid, Treat Disease, Treat Poison, or Treat Wounds |
Performance | Horn of the Sun Aurochs | +2 | 13 | Held Items | No | — |
Perception | Exploration Lens (Searching) | +2 | 14 | Held Items | No | Perception checks to spot hidden doors and concealed hazards while Searching |
Crafting | Glaive of the Artist | +2 | 14 | Specific Magic Weapons | No | — |
Performance | Glaive of the Artist | +2 | 14 | Specific Magic Weapons | No | — |
Arcana | Ring of Wizardry (Type IV) | +2 | 14 | Other Worn Items | No | — |
Performance | Busine of Divine Reinforcement | +2 | 15 | Held Items | No | Performance checks to play the busine as an instrument |
Athletics | Plate Armor of the Deep | +2 | 15 | Specific Magic Armor | No | Athletics checks to Swim |
Performance | Songbird's Brush | +2 | 15 | Specific Magic Weapons | No | Performance checks made to dance or sing as long as the glaive is held in two hands |
Deception | Aeon Stone (Amber Sphere) | +2 | 16 | Other Worn Items | No | Deception checks to Impersonate yourself as a living creature (undead only) |
Diplomacy | Aeon Stone (Amber Sphere) | +2 | 16 | Other Worn Items | No | Make an Impression or Request that involves your strength or vigor (living creature only) |
Arcana | Aeon Stone (Orange Prism) | +2 | 16 | Other Worn Items | No | — |
Nature | Aeon Stone (Orange Prism) | +2 | 16 | Other Worn Items | No | — |
Occultism | Aeon Stone (Orange Prism) | +2 | 16 | Other Worn Items | No | — |
Religion | Aeon Stone (Orange Prism) | +2 | 16 | Other Worn Items | No | — |
Diplomacy | Djezet Shield | +2 | 0 | Precious Material Shields | Yes | Diplomacy checks made in a specific language |
Athletics | Applereed Mutagen (Lesser) | +2 | 4 | Alchemical Elixirs | Yes | — |
Intimidation | Dragon's Blood Pudding (Moderate) | +2 | 5 | Alchemical Tools | Yes | — |
Athletics | Demon Dust | +2 | 6 | Drugs | Yes | — |
Perception | Skeptic's Elixir (Moderate) | +2 | 6 | Alchemical Elixirs | Yes | Perception checks and Perception DCs to notice falsehoods, whether they're spoken lies or written deceit |
Acrobatics | Scour | +2 | 8 | Drugs | Yes | — |
Stealth | Scour | +2 | 8 | Drugs | Yes | — |
Thievery | Scour | +2 | 8 | Drugs | Yes | — |
Athletics | Spiderfoot Brew (Greater) | +2 | 9 | Alchemical Elixirs | Yes | Athletics checks made to climb |
Deception | Impossible Cake (Greater) | +3 | 9 | Alchemical Tools | No | Deception checks to Impersonate, as well as to Lie to convince others that you possess knowledge about the type of item that the cake resembles. |
Thievery | Oozepick (Greater) | +3 | 10 | Alchemical Tools | No | Thievery checks to Pick Lock or Disable a Device against the mechanism into which they were first poured. |
Lore | Pactmaster's Grace | +3 | 14 | Other Worn Items | No | Mercantile Lore |
Multiple Uses | Oculus of Abaddon | +3 | 15 | Artifacts | No | primary check when casting <%RITUALS%17%%>planar binding<%END> |
Crafting | Guiding Chisel | +3 | 16 | Held Items | No | Crafting checks related to stonemasonry |
Lore | Brooch of Inspiration (Major) | +3 | 17 | Other Worn Items | No | checks to Recall Knowledge with Lore skills |
Perception | Robe of Eyes | +3 | 17 | Other Worn Items | No | — |
Deception | Cape of the Open Sky | +3 | 18 | Other Worn Items | No | checks to Lie |
Diplomacy | Cape of the Open Sky | +3 | 18 | Other Worn Items | No | checks to Make an Impression |
Performance | Nosoi Charm (Greater) | +3 | 18 | Held Items | No | — |
Diplomacy | Nosoi Charm (Greater) | +3 | 18 | Held Items | No | Diplomacy checks to make Requests |
Crafting | Torag's Silver Anvil | +3 | 18 | Specific Magic Weapons | No | Crafting checks involving metalworking |
Athletics | Mattock of the Titans | +3 | 19 | Specific Magic Weapons | No | — |
Performance | Drum of Upheaval | +3 | 20 | Held Items | No | — |
Stealth | Silhouette Cloak | +3 | 20 | Other Worn Items | No | Stealth checks in dim light or darkness |
Perception | Void Mirror | +3 | 20 | Artifacts | No | Perception checks made while using the mirror |
Lore | Void Mirror | +3 | 20 | Artifacts | No | Astronomy Lore checks made while using the mirror |
Lore | Wardrobe Stone (Greater) | +3 | 20 | Held Items | No | specific Lore skill associated with your outfit, such as Carpentry Lore when wearing a carpenter's outfit or Cooking Lore when wearing a chef's outfit. |
Deception | Whisper of the First Lie | +3 | 20 | Other Worn Items | No | — |
Survival | Grolna | +3 | 1 | Drugs | Yes | Survival checks to follow tracks |
Perception | Skeptic's Elixir (Greater) | +3 | 11 | Alchemical Elixirs | Yes | Perception checks and Perception DCs to notice falsehoods, whether they're spoken lies or written deceit |
Athletics | Applereed Mutagen (Moderate) | +3 | 12 | Alchemical Elixirs | Yes | — |
Intimidation | Dragon's Blood Pudding (Greater) | +3 | 13 | Alchemical Tools | Yes | — |
Athletics | Spiderfoot Brew (Major) | +3 | 17 | Alchemical Elixirs | Yes | Athletics checks made to climb |
Deception | Impossible Cake (Major) | +4 | 17 | Alchemical Tools | No | Deception checks to Impersonate, as well as to Lie to convince others that you possess knowledge about the type of item that the cake resembles. |
Crafting | Axe of the Dwarven Lords | +4 | 26 | Artifacts | No | Crafting armor, jewelry, metalworking, stonemasonry, snares, traps, and weapons |
Crafting | Philosopher's Extractor | +4 | 28 | Artifacts | No | Crafting checks related to alchemy |
Athletics | Applereed Mutagen (Greater) | +4 | 18 | Alchemical Elixirs | Yes | — |
Intimidation | Dragon's Blood Pudding (Major) | +4 | 19 | Alchemical Tools | Yes | — |