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Suffocate [two-actions] Spell 6

This Spell may contain spoilers from the Blood Lords Adventure Path

Legacy Content

Uncommon Incapacitation Necromancy Nonlethal 
Source Pathfinder #186: Ghost King's Rage pg. 77
Traditions arcane, divine
Cast [two-actions] somatic, verbal
Range 30 feet; Targets 1 living creature that needs to breathe
Saving Throw Fortitude; Duration sustained up to 1 minute
You forcefully and cruelly draw the living breath from a creature's lungs, dealing 4d8 bludgeoning damage. The creature must attempt a Fortitude save.

Critical Success The creature is unaffected.
Success The creature takes half damage.
Failure The creature takes full damage. For the duration, the creature must hold its breath or suffocate.
Critical Failure The creature takes double damage, and all the air is pulled from the creature's lungs. The creature falls unconscious and starts suffocating for the duration.

    Heightened (9th) You can target up to 5 creatures.