There is a Remastered version
here.
Claim Undead
[two-actions] Focus 6Legacy Content
Uncommon Cursebound Incapacitation Necromancy Oracle Source Advanced Player's Guide pg. 230 2.0PFS Note For the purposes of Society play, the Targets entry for the claim undead oracle revelation spell is “1 mindless undead creature”, not “1 undead creature.” The intent of this change is to reduce the prevalence of domination magic on sapient creatures in Society play.
Mystery bonesCast [two-actions] somatic,
verbalRange 30 feet;
Targets 1
undead creature
Saving Throw Will;
Duration 10 minutes
You attempt to wrest control of a target undead or force it to recognize you as its master. If the target is controlled by another creature, that controller attempts a Will saving throw to retain control; otherwise, the target must attempt a Will save.
Critical Success The target is unaffected.
Success The target is
stunned 1 as it fights off your commands.
Failure The target becomes
controlled by you and follows your orders. It (or the creature previously controlling it) can attempt a new Will save at the end of each of its turns, and the spell ends on a success. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order.
Critical Failure As failure, but the target (or the creature previously controlling it) receives a new save only if you give it a new order that is against its nature.