All Spells
Arcane | Divine | Elemental | Occult | Primal
Focus Spells | Rituals


There is a Remastered version here.

PFS StandardDominate [two-actions] Spell 6

Legacy Content

Uncommon Enchantment Incapacitation Mental 
Source Core Rulebook pg. 332 4.0
Traditions arcane, occult
Deities Droskar, Lissala, The Godclaw, Zura
Cast [two-actions] somatic, verbal
Range 30 feet; Targets 1 creature
Saving Throw Will; Duration until the next time you make your daily preparations
You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.

Critical Success The target is unaffected.
Success The target is stunned 1 as it fights off your commands.
Failure You control the target. It gains the controlled condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.
Critical Failure As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.

    Heightened (10th) The duration is unlimited.