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PFS StandardBattle Hymn To The Lost [two-actions] Feat 8

Concentrate Divine Exemplar 
Source War of Immortals pg. 37
Frequency once per hour

Your movements in combat are an artistic dirge to those spirits who could not fight to see another day. You make a Strike. Regardless of whether the Strike succeeds, spirits of warriors who died gloriously in battle surge out to attack with you. They appear in a 30-foot cone if you make a melee Strike or in a 10-foot emanation around your target if you made a ranged Strike. Each enemy in the area takes 2d10 damage with a basic Reflex save against your class DC; you choose whether the damage is bludgeoning, piercing, or slashing. At 12th level and every 4 levels thereafter, the damage increases by 1d10.

As they join the battle, the spirits call your fallen allies back to the fight. Any of your allies in the area who are dying regain Hit Points equal to the damage you rolled. This is a divine, healing, vitality effect.

Traits

Concentrate:

An action with this trait requires a degree of mental concentration and discipline.

Divine:

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to divine magic.