Mythic Callings | Mythic Feats | Mythic Destinies


Death From Above [two-actions] Feat 16

Mythic 
Source War of Immortals pg. 128
Archetype Eternal Legend
Prerequisites Eternal Legend Dedication
Requirements You are adjacent to a climbable surface at least 10 feet tall.

Seemingly to defy gravity, you use a nearby vertical surface to propel yourself upward and then strike downward like the driving rain. Stride up to half your Speed upward on the required surface; if you have a climb Speed, you may use your full climb Speed instead. The surface does not need to span the full height of your Stride. You can then either make a ranged Strike at a target within your weapon’s first range increment and land in the space you began (or an adjacent space) without taking falling damage, or you can land in a space adjacent to a creature within 10 feet of the required surface without taking falling damage and make a melee Strike against that creature. Either Strike deals an extra two dice of weapon damage. In addition, the target dealt damage by your Strike must succeed at a Fortitude saving throw against your class DC or become stunned 1.

Traits

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.