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There is a Legacy version here.

Urchin

Although their escapades might be notorious, few urchins are thrill-seekers. For some urchins, when begging alone isn't enough to fill their bellies, theft becomes a viable survival tactic. Many criminal groups also use urchins as spies and messengers, while training them to become future pickpockets, burglars, and foot soldiers.

Recall Knowledge - Humanoid (Society): DC 13
Unspecific Lore: DC 11
Specific Lore: DC 8

Elite | Normal | Weak
Proficiency without Level

UrchinCreature -1

Small Human Humanoid 
Source NPC Core pg. 40
Perception +3
Languages Common
Skills Acrobatics +5, Deception +4, Society +3, Stealth +5, Survival +3, Thievery +7
Str -1, Dex +3, Con +0, Int +1, Wis +1, Cha +2
Items shiv
AC 15; Fort +2, Ref +7, Will +3
HP 8
Speed 25 feet
Melee [one-action] shiv +5 [+1/-3] (agile), Damage 1d4–1 piercingMelee [one-action] fist +5 [+1/-3] (agile, nonlethal, unarmed), Damage 1d4–1 bludgeoningRanged [one-action] rock +5 [+0/-5] (thrown 10 feet), Damage 1d4–1 bludgeoningCollaborative Thievery The urchin gains a +1 circumstance bonus to Steal or Palm an Object while within 10 feet of an ally who has the pickpocket ability.Pickpocket For an urchin, the DC to Steal or Palm an Object isn't increased by 5 for an item that's closely guarded. They can Steal objects that would be extremely noticeable or time-consuming to remove (like worn shoes, armor, or actively wielded objects).

All Monsters in "Downtrodden"

NameLevel
Beggar-1
Commoner-1
Drunkard2
Prisoner1
Urchin-1

Downtrodden

Source NPC Core pg. 40
Unfortunately, every society has people living on its fringes.

Sidebar - Additional Lore Braving The Mob

A mob is a violent crowd that works as greater difficult terrain and hazardous terrain, dealing 1d4 damage for each square entered. A creature can spend a single action to attempt a DC 16 Intimidation check, clearing the mob from all squares adjacent to them on a success (or all squares within 10 feet on a critical success). This action has the concentrate, emotion, manipulate, and mental traits. If the mob is meant to be a combat encounter, you can instead use the deluded mob.