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Repelling SurgeHazard 9

Evocation 
Source Pathfinder #195: Heavy is the Crown pg. 31
Complexity Simple
Stealth DC 30 (master)
Description A shockwave of energy surges out from the room's center.
Disable DC 29 Arcana (expert) to fool the wards, DC 31 Thievery (master) to disable the wards, or dispel magic (5th level; counteract DC 28) to counteract the wards
Repel [reaction] (arcane, evocation, force) Trigger A creature that isn't a Rivethun practitioner enters the room; Effect The trap deals 5d4+12 force damage to the triggering creature (DC 32 basic Fortitude save). On a failed save, they're additionally knocked back 10 feet.
Reset automatic