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PFS StandardAcid SpitterItem 4

Uncommon Acid Clockwork Consumable Mechanical Snare Trap 
Source Guns & Gears pg. 78
PFS Note Inventors (and characters with the Inventor archetype) gain access to uncommon clockwork items from from Chapters 1 and 2 from this book, unless the item specifically states otherwise. Characters with a Home Region of Absalom, New Thassilon, Alkenstar, Dongun Hold or Arcadia have access to uncommon clockwork items from Chapters 1 and 2 from this boook, as inventors.

Price 15 gp
Bulk
Access Characters from Absalom, New Thassilon, Alkenstar, Dongun Hold, or especially technological regions of Arcadia like the Deadshot Lands have access to uncommon clockwork items from the first two chapters of this book.
This tin clockwork lizard is activated when a creature moves adjacent to it, at which point it spits out a glob of acid. The target must succeed at a DC 20 Reflex saving throw or take 3d6 acid damage.

Critical Success The creature is unaffected.
Success The creature takes full damage.
Failure The creature takes full damage and 5 persistent acid damage.
Critical Failure The creature takes double damage and 10 persistent acid damage.