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Mental Scream TrapHazard 19

Legacy Content

Magical Trap 
Source Pathfinder #149: Against the Scarlet Triad pg. 56
Complexity Simple
Stealth DC 43 (master)
Description A psychic scream disorients creatures in the area.
Disable Arcana (DC 41) to suppress the magic or Thievery (DC 41) to scratch out the ward
Psychic Screech [reaction] (arcane, enchantment, incapacitation, mental) Trigger A creature enters the marked area; Effect A psychic wail affects all creatures within 10 feet of the marked area, requiring them to attempt a DC 41 Will save.

Critical Success The target is unaffected.
Success The target is stunned 2.
Failure The target is paralyzed for 1 round, then stunned 2 when the paralysis ends.
Critical Failure The target is paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.