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PFS StandardGiant Scorpion

These massive, terrifying arachnids are typically 8 feet long from head to the base of the tail. Giant scorpions are the favored pack animals and war beasts of various desert-dwelling creatures, particularly kholos. They are most commonly encountered in the wild, however. There they lair in mountainside caves or burrow beneath shallow layers of sand where they lie in wait for prey to wander near.

Recall Knowledge - Animal (Nature): DC 18
Unspecific Lore: DC 16
Specific Lore: DC 13

Elite | Normal | Weak
Proficiency without Level

Giant ScorpionCreature 3

Large Animal 
Source Monster Core pg. 298
Perception +9; darkvision, tremorsense (imprecise) 60 feet
Skills Athletics +11, Stealth +7
Str +4, Dex +2, Con +3, Int -5, Wis +2, Cha -4
AC 18; Fort +12, Ref +9, Will +7
HP 45
Reactive Strike [reaction] Stinger only.
Speed 40 feet
Melee [one-action] pincer +11 [+7/+3] (agile, reach 10 feet), Damage 1d8+6 slashing plus GrabMelee [one-action] stinger +11 [+6/+1] (reach 10 feet), Damage 1d6+6 piercing plus giant scorpion venomConstrict [one-action] 1d6+4 bludgeoning, DC 20Giant Scorpion Venom (poison) Saving Throw DC 18 Fortitude; Maximum Duration 6 rounds; Stage 1 1d10 poison damage and enfeebled 1 (1 round); Stage 2 2d10 poison damage and enfeebled 1 (1 round); Stage 3 2d10 poison damage and enfeebled 2 (1 round)

All Monsters in "Scorpion"

NameLevel
Giant Scorpion3
Scorpion Swarm4

Scorpion

Source Monster Core pg. 298
Chitinous scourges of deserts, forests, savannas, and badlands, scorpions are deadly arachnids with powerful pincers and a painful sting. Scorpions can be found in nearly every climate, where they hunt their prey with a mixture of patient stealth and raw strength. Most scorpions live in underground burrows, either as lone hunters or part of a larger colony. These arachnids are so feared and dangerous that in many cultures, they are treated as deities or dualistic symbols of both death and protection from said death.