Howling Aspect [one-action] Feat 1Morph Primal Yaksha Source Tian Xia Character Guide pg. 79Frequency once per 10 minutes
Pulling your hair loose into flames and gnashing your teeth into ragged fangs, you howl a vow of ire, and your form surges to meet the demands of your deadly promise. For the next minute, you gain two unarmed attacks. You gain a tusks melee unarmed attack that deals 1d6 piercing damage, is in the
brawling group, and has the
finesse and
unarmed traits. You also gain a flame-hair melee unarmed attack that deals 1d4 fire damage, is in the brawling group, and has the
agile, finesse, and unarmed traits.
Traits
Morph: Effects that slightly alter a creature's form have the morph trait. Any Strikes specifically granted by a morph effect are magical. You can be affected by multiple morph spells at once, but if you morph the same body part more than once, the second morph effect attempts to counteract the first (in the same manner as two polymorph effects, described in that trait).
Your morph effects might also end if you are polymorphed and the polymorph effect invalidates or overrides your morph effect. The GM determines which morph effects can be used together and which can't.
Primal: This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.
A creature with this trait is primarily constituted of or has a strong connection to primal magic.
Yaksha: Divine spirits who emigrated to Golarion from the first world.