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PFS StandardRanseur

Legacy Content

Disarm Reach 
Source Core Rulebook pg. 281 4.0
Favored Weapon Belial, Stag Mother of the Forest of Stones
Price 2 gp; Damage 1d10 P; Bulk 2
Hands 2
Type Melee; Category Martial; Group Polearm

This polearm is a long trident with a central prong that’s longer than the other two.

Traits

Disarm:

You can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.

Reach:

Natural attacks with this trait can be used to attack creatures up to the listed distance away instead of only adjacent creatures. Weapons with this trait are long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet.


Critical Specialization Effects

Source Core Rulebook pg. 283 4.0
Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. The exact effect depends on which weapon group your weapon belongs to, as listed below. You can always decide not to add the critical specialization effect of your weapon.

Polearm: The target is moved 5 feet in a direction of your choice. This is forced movement.