
Animist
Source War of Immortals pg. 56You have established a relationship with a spiritual entity known as an apparition, unlocking the ability to use animistic magic.
Multiclass Animist Characters
The animist archetype is a great way to create a character of another class who has a bond to a spiritual entity that they can draw powers from. The apparitions available to animists can open up opportunities to gain a variety of 
Lore skills and unique 
divine spells.
Archetype Dedication Multiclass Source War of Immortals pg. 56Archetype AnimistPrerequisites Wisdom +2
You have formed a bond with an apparition and can cast 
divine spells. Choose a single apparition from those available to the animist (page 17). You become bound to that apparition and can attune to it each day during your 
daily preparations to become trained in its apparition skills. If you are 8th level, you are expert in its apparition skills while attuned to it, and if you are 16th level, you are a master in its apparition skills while attuned to it. You can spend 1 day of downtime ending your relationship with this apparition and bonding to a new one. 
You gain the 
Cast a Spell activity. You can prepare two common cantrips each day from the 
divine spell list or any other divine cantrips you have access to, including the cantrip listed in your apparition’s apparition spells. You’re trained in the spell attack modifier and spell DC statistics. Your key spellcasting attribute for animist archetype spells is Wisdom, and they are divine animist spells.
Archetype Source War of Immortals pg. 56Archetype AnimistPrerequisites Animist Dedication
You gain the 
basic spellcasting benefits as a prepared divine caster. In addition to standard 
divine tradition spells, you can prepare your bonded apparition’s apparition spells in your spell slots of the appropriate level from the animist archetype.
Archetype Source War of Immortals pg. 56Archetype AnimistPrerequisites Animist Dedication
You gain a 1st- or 2nd-level animist feat.
Archetype Source War of Immortals pg. 56Archetype AnimistPrerequisites Spiritual Awakening
You gain one animist feat. For the purpose of meeting its prerequisites, your animist level is equal to half your character level. You can’t use this feat to gain animist feats with the 
wandering trait.
Special You can select this feat more than once. Each time you select it, you gain another animist feat.
Archetype Source War of Immortals pg. 56Archetype AnimistPrerequisites Basic Animist Spellcasting
You can cast more 
divine spells each day. You gain 1 additional spell slot from animist archetype feats for each spell rank other than your two highest animist spell slots. These additional slots can only be used to prepare spells from your apparition’s apparition spells.
Archetype Source War of Immortals pg. 56Archetype AnimistPrerequisites Basic Animist Spellcasting; master in 
Religion
You gain the  
expert spellcasting benefits as a prepared 
divine caster.
Archetype Source War of Immortals pg. 56Archetype AnimistPrerequisites Basic Animist Spellcasting; legendary in 
Religion
You gain the  
master spellcasting benefits as a prepared 
divine caster.