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Mivanian Soldier

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 26
Unspecific Lore: DC 24
Specific Lore: DC 21

Elite | Normal | Weak
Proficiency without Level

Mivanian SoldierCreature 8

Legacy Content

Uncommon CE Medium Humanoid Tengu 
Source Pathfinder #190: The Choosing pg. 27
Tengu soldier
Perception +17; low-light vision
Languages Abyssal, Razatlani, Tengu
Skills Acrobatics +17, Athletics +18, Intimidation +15, Stealth +17, Survival +15
Str +4, Dex +3, Con +4, Int -1, Wis +3, Cha +1
Items +1 striking rapier, spike launcher (20 spikes; Pathfinder Guns & Gears 156), leather armor bearing Mivanian insignia, manacles
AC 27; Fort +17, Ref +15, Will +13
HP 140
Snap Shot [reaction] Requirements The Mivanian soldier holds a loaded spike launcher; Trigger A creature within 30 feet of the Mivanian soldier uses a move action, makes a ranged attack, or leaves a square during a move action it's using; Effect The Mivanian soldier attempts a spike launcher Strike against the triggering creature. This Strike doesn't contribute to his multiple attack penalty, and his multiple attack penalty doesn't apply to this Strike.
Speed 25 feet
Melee [one-action] rapier +19 [+14/+9] (deadly d8, disarm, finesse, magical), Damage 2d6+10 slashingMelee [one-action] beak +18 [+13/+8] (finesse), Damage 2d10+10 piercingRanged [one-action] spike launcher +18 [+13/+8] (backstabber, fatal d12, kickback, magical, range increment 120 feet, reload 1), Damage 2d8+7 piercingGo for the Eyes [reaction] Trigger The Mivanian soldier critically hits with a beak Strike; Effect The Mivanian soldier attempts to peck out his victim's eyes. The target must attempt a DC 26 Fortitude save.
Success The target is unaffected.
Failure The target is blinded for 1 round.
Critical Failure The target is blinded until healed to its maximum Hit Points.
Quick Spiker The Mivanian soldier requires only 1 action, rather than 2 actions, to reload a spike launcher. He can change his grip on a spike launcher easily, improving its fatal aim d12 trait to fatal d12. (These changes are incorporated into its ranged Strike, above.