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There is a Legacy version here.

PFS StandardCassian (Archive Angel)

The weakest of angels, cassisians usually serve as lackey messengers for more powerful angels or as spiritual guides for mortals. Despite their limited intellect, cassisians have a knack for precise recollection, particularly with scripture. Most cassisians are formed from the souls of trustworthy mortals, but some arise from fragments of greater angels destroyed in service to the celestial realms.

Recall Knowledge - Celestial (Religion): DC 15
Unspecific Lore: DC 13
Specific Lore: DC 10

Elite | Normal | Weak
Proficiency without Level

CassianCreature 1

Tiny Angel Celestial Holy 
Source Monster Core pg. 14
Perception +6; darkvision
Languages Common, Diabolic, Draconic, Empyrean
Skills Acrobatics +6, Diplomacy +6, Religion +6, Stealth +6
Str -1, Dex +1, Con +2, Int -1, Wis +1, Cha +1
Repository of Lore While the cassisian isn't particularly intelligent, they have perfect memory and can remember everything they see or hear. This allows them to attempt Lore checks on any topic with a +10 modifier, provided (at the GM's discretion) they've encountered the topic in question before. The cassisian's limited intellect often prevents them from acting upon their knowledge, making them a better resource than agent in using information.
AC 16 +1 status vs. unholy creatures; Fort +7, Ref +6, Will +4; +1 status to all saves vs. unholy creatures
HP 20; Resistances cold 3, fire 3; Weaknesses unholy 3
Transfer Protection (holy) A creature can wear a willing cassisian as a helmet. While it does, the cassisian can't act, but the cassisian extends their +1 status bonus to AC and saves against unholy creatures to their wearer. At any time, the cassisian can detach themself from their wearer as a single action.
Speed fly 40 feet
Melee [one-action] headbutt +6 [+2/-2] (agile, finesse, holy, magical, reach 0 feet), Damage 1d6–1 bludgeoningDivine Innate Spells DC 16; 4th read omens; 1st heal; Cantrips (1st) know the way, light
  • Dog size Small scent (imprecise) 30 feet, Speed 40 feet; Skills Athletics +6; Melee jaws +7, Damage 1d6+2 piercing plus Knockdown
  • Fish swim Speed 30 feet
Change Shape [one-action] (concentrate, divine, polymorph) A cassisian can take the appearance of a dove, a winged humanoid, a dog, or a fish. Normally, this doesn't change their Speed or the attack and damage bonuses for their Strikes, but it might change the damage type Strikes deal (typically to bludgeoning). Any further changes for specific forms are noted below.Eye Beams [two-actions] (concentrate, divine, holy The cassisian releases beams of heat or cold from their eyes, dealing 2d6 cold or fire damage)

All Monsters in "Angel"

NameLevel
Balisse (Confessor Angel)8
Cassian (Archive Angel)1
Choral (Choir Angel)6
Tabellia (Emissary Angel)14

Angel

Source Monster Core pg. 14
The celestial hosts of angels are messengers and warriors, divided into choirs based on their abilities and purviews. Angels were one of the first creations of the gods, and many still assist their righteous creators throughout the cosmos. Most angels in modern times are not direct creations of the divine, however, instead consisting of ascended mortal souls drawn from the celestial planes.

The majority of unaffiliated angels live in Nirvana, the plane of virtue and enlightenment. Angels who are affiliated with deities dwell in those deities' domains or other areas where that god holds influence. Regardless of residence or service, angels remain benevolent messengers possessed with magical auras to aid their allies.

Sidebar - Additional Lore Angelic Divinities

The most powerful angels belong to a category of demigods known as the empyreal lords—a title shared with other powerful holy demigods among the host of archons, azatas, and other inhabitants of the celestial planes. The most famous and powerful empyreal lord, Sarenrae, ascended to godhood and now reigns above the other empyreal lords

Sidebar - Locations Angelic Locations

Angels normally live on Nirvana or other celestial planes, but their missions can bring them to the Universe. Spellcasters can conjure them for aid or advice in times of need, and they can even be found, if rarely, crusading against fiends in Hell, the Outer Rifts, or anywhere in between.

Sidebar - Treasure and Rewards Angelic Treasure

Many angels wear exquisite armor or wield beautiful and often magical weapons. While they are not hampered by mortal sins like greed or pride (save for the very rare and tragic exception), they do enjoy the beauty and crafting of fine clothing, exquisite jewelry, and works of art.

Sidebar - Related Creatures Holy Forces

Relations between angels and other celestials are never completely harmonious, but they generally avoid clashes by focusing on their respective strengths: angels on negotiation, archons on warfare, azatas on bringing joy to the moral realm, and so on. Angels also work with the others to make sure the wills of their gods are represented