Thunder Clap [two-actions] Feat 6Legacy Content
Archetype Sonic Source Pathfinder #178: Punks in a Powderkeg pg. 79Archetype Martial ArtistPrerequisites Powder Punch StanceRequirements You're in Powder Punch Stance.
You slam your hands together to unleash a deafening blast. Creatures in a 15-foot cone take 3d6 sonic damage, with a
basic Fortitude save against your class DC. Creatures that critically fail their save are also
deafened for 1 minute. You can't use this ability again for 1d4 rounds as your hands recover from the thunderous vibrations.
At 8th level, and every 2 levels thereafter, the damage from Thunder Clap increases by 1d6.
Traits
Archetype: This feat belongs to an archetype.
Sonic: An effect with the sonic trait functions only if it makes sound, meaning it has no effect in an area of silence or in a vacuum. This is different from an auditory spell, which is effective only if the target can hear it. A sonic effect might deal sonic damage. A creature with this trait has a magical connection to powerful sound.
Black Powder Feats
Source Pathfinder #178: Punks in a Powderkeg pg. 55If the characters agree to Nixbrix's challenge to defeat Bitey or otherwise impress the gang leader, he offers to teach them a few tricks. The characters gain access to the feats in the Black-Powder Berserkers section on page 79, even if they aren't from Alkenstar or the Mana Wastes, though they still must meet the feats' other prerequisites to take them.
Related Feats:
Black Powder Flash,
Inured to Alchemy,
Pain Tolerance,
Powder Punch Stance