Alchemist | Animist | Barbarian | Bard | Champion | Cleric | Druid | Exemplar | Fighter | Gunslinger | Inventor | Investigator | Kineticist | Magus | Monk | Oracle | Psychic | Ranger | Rogue | Sorcerer | Summoner | Swashbuckler | Thaumaturge | Witch | Wizard

Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions


PFS StandardRaise Island [three-actions] Feat 8

Concentrate Divine Exemplar 
Source War of Immortals pg. 37
Frequency once per hour

You churn the sea and fish up stone so your enemies together can receive their punishment. Each enemy in a 30-foot emanation must succeed at a Fortitude save against your class DC or be swept up to 15 feet to another location of your choice within the affected area and become off-guard until the start of your next turn. Then, if you’re on a surface, a pillar of earth rises underneath you and lasts for 1 minute. The pillar is 10 feet tall, and its surface includes your space and a 5-foot emanation around you. After the pillar rises, you can attempt a melee Strike against one enemy in reach.

Traits

Concentrate:

An action with this trait requires a degree of mental concentration and discipline.

Divine:

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.

A creature with this trait is primarily constituted of or has a strong connection to divine magic.