There is a Remastered version 
here.

Scrying 
Spell 6Legacy Content
Uncommon Divination Scrying Source Core Rulebook pg. 367 4.0Traditions arcane, 
occultDeity MagdhCast  10 minutes (
material, 
somatic, 
verbal)
Range planetary; 
Targets 1 creature
Saving Throw Will; 
Duration sustained up to 10 minutes
You magically spy on a creature of your choice. 
Scrying works like 
clairvoyance, except that the image you receive is less precise, insufficient for 
teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, 
scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower.
 The effect of 
scrying depends on the target's Will save.
Critical Success The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.
Success The spell fails and the target is temporarily immune for 1 day.
Failure The spell succeeds.
Critical Failure The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.