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PFS StandardHryngar Sharpshooter

Hryngar sharpshooters serve both as ranged support for caravans and as snipers posted on guard towers overlooking quarries and other areas where workers toil away the hours. Hryngar sharpshooters also specialize in nonlethal methods of ranged combat—tactics they are often called upon to use when tracking down derelict debtors or those attempting to flee from their contractual obligations.

Recall Knowledge - Humanoid (Society): DC 14
Unspecific Lore: DC 12
Specific Lore: DC 9

Elite | Normal | Weak
Proficiency without Level

Hryngar SharpshooterCreature 0

Medium Dwarf Hryngar Humanoid 
Source Monster Core pg. 202
Perception +4; darkvision
Languages Common, Dwarven, Sakvroth
Skills Athletics +3, Stealth +5
Str +1, Dex +3, Con +3, Int +0, Wis +2, Cha -2
Items chain shirt, crossbow (3 bola bolts and 10 bolts), light mace
AC 15; Fort +7, Ref +7, Will +4; +2 status to saves vs. magic
HP 18
Light Blindness
Speed 20 feet
Melee [one-action] light mace +5 [+1/-3] (agile, finesse, shove), Damage 1d4+1 bludgeoningRanged [one-action] crossbow +7 [+2/-3] (range increment 120 feet, reload 1), Damage 1d8 piercing or bola boltOccult Innate Spells DC 12; 2nd blood vendetta, paranoia; Cantrips (1st) sigil
Bola Bolt This shot deals no damage, but on a hit, the target must succeed at a DC 16 Reflex save or be knocked prone and become immobilized until it is freed with a successful DC 15 check to Escape. This check can be attempted either by the target or a creature adjacent to the target.

All Monsters in "Hryngar"

NameLevel
Hryngar Bombardier1
Hryngar Sharpshooter0
Hryngar Taskmaster2

Hryngar

Source Monster Core pg. 202
Deep beneath the surface, the dour dwarves known as hryngars stubbornly toil, claiming the ancestral subterranean homelands of other dwarves as their own. Long ago, hryngar leaders refused to venture to the surface along with their “cousins,” forsaking the Quest for Sky. An exiled dwarven deity named Droskar offered hryngars salvation from the horrors that beset them in the Darklands, offering them power, cunning, and knowledge in exchange for their unending servitude. Many hryngar believe that by working harder than their brethren, they can build a society far greater than anything under the sun, claiming unending riches from the planet's metallic veins in days of relentless toil.

Through Droskar's blessings and their own fearsome work ethic, hryngar kingdoms now rule a significant portion of the upper Darklands region of Nar- Voth, and it's common to see hryngar caravans moving through the tunnels, drawn by teams of immense beetles. Hryngar leadership typically consists of powerful divine servants of Droskar, along with fearsomely implacable warriors whose martial prowess, backed by innate occult magic, ensures they can overcome any direct threat to hryngar rule. Almost every aspect of hryngar society is controlled by a strict hierarchy of leadership, with taskmasters directing subordinates across all walks of life.

Sidebar - Locations Hryngar Communities

In addition to the hryngar kingdoms in Nar-Voth, hryngar communities are found deep underground in the ruins of abandoned dwarven cities. Generations of hryngar occupation have resulted in the loss of dwarven history as the ashen honor their taskmaster deity by reworking traditional dwarven art into topics that elevate the exiled god. That the hryngars' predatory society seems incapable of achieving the heights of artistry mastered by their dwarven ancestors is a source of unending frustration.

Sidebar - Additional Lore Occult Traditions

Likely due to the pact their ancestors forged with Droskar, all hryngars have at least a few innate occult spells, the primary among them being the ability to shed the blood of any who harm them. This power heavily discourages violent retaliation against hryngars, though using it against a superior can bring harsh repercussions—unless the opportunity is capitalized on, and the hryngar who used their innate magic proves a more capable taskmaster.