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PFS StandardHalfling Troublemaker

A halfling's bravado can sometimes lead them into trouble. These tricksters often roam in groups trying to one-up each other's last prank. While troublemakers rarely intend to kill, occasionally their pranks get out of hand.

Recall Knowledge - Humanoid (Society): DC 15
Unspecific Lore: DC 13
Specific Lore: DC 10

Elite | Normal | Weak
Proficiency without Level

Halfling TroublemakerCreature 1

Small Humanoid 
Source Monster Core pg. 192 1.1
Perception +10
Languages Common, Halfling
Skills Acrobatics +7, Athletics +3, Deception +5, Stealth +7, Thievery +7
Str +1, Dex +4, Con +1, Int +0, Wis +3, Cha +3
Items filcher's fork, leather armor
AC 16; Fort +4, Ref +10, Will +7
HP 18
Speed 30 feet
Melee [one-action] filcher's fork +9 [+5/+1] (agile, backstabber, deadly d6, finesse, thrown 20 feet), Damage 1d4+1 piercingRanged [one-action] filcher's fork +9 [+5/+1] (agile, backstabber, deadly d6, finesse, thrown 20 feet), Damage 1d4+1 piercingGraffiti Egg [one-action] the halfling troublemaker throws an egg filled with paint, glitter, and confetti at a creature within 30 feet. The target must succeed a DC 17 Reflex saving throw or become dazzled for 1 round (or 1 minute on a critical failure).Keen Eyes The halfling gains a +2 circumstance bonus when using the Seek action to find hidden or undetected creatures within 30 feet of it. Whenever the halfling targets a creature that is concealed or hidden from them, reduce the DC of the flat check to 3 for a concealed target or 9 for a hidden one.Sneak Attack The troublemaker deals an extra 1d6 precision damage to off-guard creatures.

All Monsters in "Halfling"

NameLevel
Bill-Band5
Halfling Head Chef2
Halfling Smuggler6
Halfling Street Watcher-1
Halfling Troublemaker1
Halfling Yarnspinner7

Halfling

Source Monster Core pg. 192 1.1
Despite their small stature, a halfling can prove to be a mighty foe if you find yourself on the wrong side of their frying pan.

Sidebar - Locations Halfling Communities

Beyond their own towns and caravans, many halflings settle within the cities of humans and other ancestries. They find niches for themselves, often working as servants and restaurant staff. Halflings especially thrive in metropolises where people of many backgrounds pass through. They often lament that the environment isn't built for them, and need to practice climbing shelves or carry tools to operate high door latches and the like..

Sidebar - Locations Illicit Imports

Wherever there's a commodity that people want, there are always those willing to procure it and smuggle it in. Examples include:
  • Rare technologies from Alkenstar and Numeria.
  • Exotic flora and fauna for private collection.
  • Magical secrets from the Arcanamirium in Absalom or knowledge of the Mana Wastes from Nex.
  • Narcotics.
  • People, especially oppressed people being brought to safety.

Sidebar - Treasure and Rewards Kitchen Weaponry

Halflings love objects that can serve multiple practical purposes, especially if their purpose includes eating. Few objects can be used for more activities than a frying pan, and many halflings relish telling others all the uses they have found for their pans if asked.