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Flensing ChuteHazard 12

Legacy Content

Uncommon Mechanical Trap 
Source Pathfinder #173: Doorway to the Red Star pg. 29
Complexity Simple
Stealth DC 35 (master)
Description The stairs collapse into a downward spiral.
Disable Thievery DC 35 (master) to decouple several mechanisms barely accessible through gaps between the shifting risers, or Perception DC 38 to note which stairs have slightly different wear patterns to know which ones are safe to step on
Change to Chute [reaction] Trigger A Small or larger creature approaches within 20 feet of the top of the stairs; Reaction The stair risers shift downward, forming a steep ramp while exposing lines of razor-sharp blades. All creatures on the stairs must succeed at a DC 32 Reflex save or tumble down the chute, taking 2d6 bludgeoning damage, 4d12+26 slashing damage, and landing prone in area A4.
Reset The flensing chute resets automatically