Awaken Object
Ritual 6Legacy Content
Uncommon Divination Mental Source Secrets of Magic pg. 147 1.1Cast 1 day;
Cost crushed gems and spices worth 250 gp;
Secondary Casters 2
Primary Check Arcana (expert) or
Occultism (expert);
Secondary Checks Crafting, Arcana or Occultism (whichever isn't used for the primary check)
Target(s) 1 non-magical inanimate object
Duration unlimited
You imbue a single Small or smaller object with rudimentary awareness and consciousness, and it gains mental ability modifiers depending on the results of the ritual. It gains the ability to see and hear, and the ability to understand (but not speak) a single language that you know. It's
indifferent to you and all living creatures. In all other respects, it's an ordinary object of its type. An awakened object that gains the
broken condition is rendered insensate until
Repaired above its Broken Threshold.
Magical objects and
constructs can't be awakened, nor can most spell or magic item abilities be added to an awakened object later (the process to do so is much more complicated than a ritual and essentially creates an
intelligent magic item). However, an object that has already been awakened can have the
animate object ritual cast on it by doubling the cost of animate object.
Critical Success The target's Intelligence, Wisdom, and Charisma modifiers each increase to +2 if they were lower, and it becomes
friendly to you for awakening it.
Success The target's Intelligence, Wisdom, and Charisma modifiers increase to +0.
Failure The target is unaffected and the ritual fails.
Critical Failure The target is unaffected, and the primary caster's intellect is trapped in the object for 24 hours. During this time, their original body is
unconscious and inert and can't be awakened by any means.