Boost Eidolon
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Cantrip, Evocation, Summoner
| True | True | 1 |
You focus deeply on the link between you and your eidolon and boost the power of your eidolon's attacks.
| False |
Buzzing Bites
|
|
Monsters of Myth
|
Focus
|
Rare
|
Cantrip, Evocation, Hex, Witch
| True | True | 1 |
You evoke buzzing and crawling insects to climb onto a foe's body and bite.
| True |
Clinging Ice
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cantrip, Cold, Conjuration, Hex, Witch
| True | True | 1 |
Freezing sleet and heavy snowfall collect on the target's feet and legs, dealing 1d4 cold damage and other effects depending on its Reflex save.
| True |
Discern Secrets
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cantrip, Divination, Hex, Witch
| True | True | 1 |
You call upon your patron's power to better uncover secrets.
| True |
Evil Eye
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cantrip, Curse, Emotion, Enchantment, Fear, Hex, Mental, Witch
| True | True | 1 |
Your fix your eye on the target, imposing a malevolent hex.
| False |
Inspire Competence
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Emotion, Enchantment, Mental
| True | True | 1 |
Your encouragement inspires your ally to succeed at a task.
| False |
Inspire Courage
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Emotion, Enchantment, Mental
| True | True | 1 |
You inspire your allies with words or tunes of encouragement.
| False |
Nudge Fate
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cantrip, Divination, Hex, Witch
| True | True | 1 |
You read slightly into the future and give fate a tiny push to achieve the result you desire.
| False |
Reinforce Eidolon
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Abjuration, Cantrip, Summoner
| True | True | 1 |
You focus deeply on the link between you and your eidolon and reinforce your eidolon's defenses.
| False |
Shroud of Night
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cantrip, Darkness, Evocation, Hex, Witch
| True | True | 1 |
Drawing your hand in a sweeping gesture, you shroud the target in a veil of night.
| False |
Silver's Refrain
|
|
Pathfinder #147
|
Focus
|
Rare
|
Abjuration, Bard, Cantrip, Composition
| True | True | 1 |
Make weapons silver and impede a devil's teleportation.
| False |
Song of Strength
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Emotion, Enchantment, Mental
| True | True | 1 |
You bolster your allies' physical strength with a hearty exhortation.
| False |
Spirit Object
|
|
Legends
|
Focus
|
Rare
|
Cantrip, Hex, Necromancy, Witch
| True | True | 1 |
Using a sliver of Baba Yaga's power, you briefly bring an object to life.
| True |
Stoke the Heart
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cantrip, Emotion, Enchantment, Hex, Witch
| True | True | 1 |
Intense fervor fills the target creature, empowering their blows.
| True |
Wilding Word
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cantrip, Enchantment, Hex, Witch
| True | True | 1 |
With a few words, you convince a wild creature you are a kindred spirit, making it reluctant to harm you.
| False |
Inspire Defense
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Emotion, Enchantment, Mental
| True | True | 2 |
You inspire your allies to protect themselves more effectively.
| False |
Triple Time
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Emotion, Enchantment, Mental
| True | True | 2 |
You dance at a lively tempo, speeding your allies’ movement.
| False |
Dirge of Doom
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Emotion, Enchantment, Fear, Mental
| True | True | 3 |
Frighten nearby enemies.
| False |
Song of Marching
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Enchantment, Mental
| True | True | 3 |
You maintain a brisk performance that keeps allies on the move.
| True |
House of Imaginary Walls
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Illusion, Visual
| True | True | 5 |
You mime creating an invisible stretch of wall adjacent to you and within your reach.
| False |
Allegro
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Cantrip, Composition, Emotion, Enchantment, Mental
| True | True | 7 |
You perform rapidly, speeding up your ally.
| False |
Adapt Self
|
|
Gods & Magic
|
Focus
|
Common
|
Morph, Transmutation
| False | True | 1 |
You make subtle changes to yourself to adapt to the situation.
| False |
Agile Feet
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Transmutation
| False | True | 1 |
The blessings of your god make your feet faster and your movements more fluid.
| False |
Ancestral Memories
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Divination, Sorcerer
| False | True | 1 |
The memories of long-dead spellcasters grant you knowledge in a specific skill.
| True |
Ancestral Touch
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Emotion, Enchantment, Fear, Mental, Oracle
| False | True | 1 |
You touch a creature and force them to see and feel the ancestors surrounding you.
| True |
Angelic Halo
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Good, Sorcerer
| False | True | 1 |
You gain an angelic halo with an aura that increases allies’ healing from the heal spell.
| False |
Appearance of Wealth
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Illusion
| False | True | 1 |
You create a brief vision of immense wealth filling the spell’s area.
| False |
Athletic Rush
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Transmutation
| False | True | 1 |
Your body fills with physical power and skill.
| False |
Augment Summoning
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Conjuration, Wizard
| False | True | 1 |
You augment the abilities of a summoned creature.
| False |
Bit of Luck
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Divination, Fortune
| False | True | 1 |
You tilt the scales of luck slightly to protect a creature from disaster.
| False |
Blind Ambition
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Emotion, Enchantment, Mental
| False | True | 1 |
You strengthen a target’s ambition, increase its resentment of allies, and make its allegiances more susceptible to change.
| False |
Blood Ward
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Abjuration, Hex, Witch
| False | True | 1 |
You consolidate warding energies with a gesture, guarding a creature against attacks from a certain type of foe.
| True |
Brain Drain
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Enchantment, Mental, Oracle
| False | True | 1 |
You probe the target's mind to glean knowledge.
| True |
Cackle
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Enchantment, Hex, Witch
| False | True | 1 |
With a quick burst of laughter, you prolong a magical effect you created.
| False |
Call of the Grave
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Arcane, Attack, Necromancy, Wizard
| False | True | 1 |
You fire a ray of sickening energy.
| False |
Call to Arms
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Auditory, Cursebound, Emotion, Enchantment, Mental, Oracle
| False | True | 1 |
You cry out a call to arms, inspiring your allies to enter the fray.
| True |
Charged Javelin
|
|
Gods & Magic
|
Focus
|
Common
|
Attack, Electricity, Evocation
| False | True | 1 |
You fire a javelin of electricity that leaves a charged field around its target.
| True |
Charming Touch
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Emotion, Enchantment, Incapacitation, Mental
| False | True | 1 |
You infuse your target with attraction, causing it to act friendlier toward you.
| False |
Charming Words
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Auditory, Enchantment, Incapacitation, Linguistic, Mental, Wizard
| False | True | 1 |
You whisper enchanting words to deflect your foe’s ire.
| False |
Cloak of Shadow
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Darkness, Evocation, Shadow
| False | True | 1 |
You drape the target in a mantle of swirling shadows that make it harder to see.
| False |
Counter Performance
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Composition, Enchantment, Fortune, Mental
| False | True | 1 |
Use Performance to counter a visual or auditory effect.
| False |
Crushing Ground
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Druid, Earth, Transmutation
| False | True | 1 |
You tear open the ground then slam it shut.
| True |
Cry of Destruction
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Evocation, Sonic
| False | True | 1 |
Your voice booms, smashing what’s in front of you.
| True |
Dazzling Flash
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Evocation, Light, Visual
| False | True | 1 |
You raise your religious symbol and create a blinding flash of light.
| True |
Death's Call
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Necromancy
| False | True | 1 |
Seeing another pass from this world to the next invigorates you.
| False |
Delay Consequence
|
|
Gods & Magic
|
Focus
|
Common
|
Abjuration
| False | True | 1 |
You transpose the moment that the target would be injured to later in its timestream.
| False |
Diabolic Edict
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Enchantment, Sorcerer
| False | True | 1 |
You issue a diabolic edict, demanding the target perform a particular task and offering rewards for its fulfillment.
| False |
Dim the Light
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Darkness, Evocation, Sorcerer
| False | True | 1 |
You magnify the darkness from the triggering effect, causing the ambient light level to flicker briefly so you can slip from sight.
| False |
Dimensional Assault
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Conjuration, Magus, Teleportation
| False | True | 1 |
You tumble through space, making a short dimensional hop to better position yourself for an attack.
| False |
Divine Plagues
|
|
Gods & Magic
|
Focus
|
Common
|
Disease, Necromancy
| False | True | 1 |
Your deity sends wracking plagues.
| True |
Diviner's Sight
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Concentrate, Divination, Fortune, Wizard
| False | True | 1 |
You glimpse into the target’s future.
| False |
Draconic Barrage
|
|
Gods & Magic
|
Focus
|
Common
|
Evocation
| False | True | 1 |
You shape energy into one incorporeal tiny dragon that flits around you.
| True |
Dragon Claws
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Morph, Sorcerer, Transmutation
| False | True | 1 |
Vicious claws grow from your fingers.
| True |
Efficient Apport
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Conjuration, Teleportation, Wizard
| False | True | 1 |
Walking over to an item to pick it up is so much effort.
| True |
Eject Soul
|
|
Gods & Magic
|
Focus
|
Common
|
Incapacitation, Necromancy
| False | True | 1 |
Your touch disrupts the connection between body and soul, possibly forcing the soul out of the body altogether.
| True |
Elemental Betrayal
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Evocation, Hex, Witch
| False | True | 1 |
You call upon the elements to undermine your foe.
| True |
Elemental Toss
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Attack, Evocation, Sorcerer
| False | True | 1 |
With a flick of your wrist, you fling a chunk of your elemental matter at your foe.
| True |
Empty Inside
|
|
Gods & Magic
|
Focus
|
Common
|
Abjuration, Mental
| False | True | 1 |
You inject a sliver of the void into your mind, momentarily remaking it into a bleak and empty place.
| True |
Evolution Surge
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Morph, Summoner, Transmutation
| False | True | 1 |
You flood your eidolon with power, creating a temporary evolution in your eidolon's capabilities.
| True |
Extend Boost
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Divination, Metamagic, Summoner
| False | True | 1 |
You focus on the intricacies of the magic binding you to your eidolon to extend the duration of your boost eidolon or reinforce eidolon spell.
| False |
Face in the Crowd
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Illusion, Visual
| False | True | 1 |
While in a crowd of roughly similar creatures, your appearance becomes bland and nondescript.
| True |
Faerie Dust
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Enchantment, Mental, Sorcerer
| False | True | 1 |
You sprinkle magical dust in the spell’s area, making those within easier to trick.
| True |
Fire Ray
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Attack, Cleric, Evocation, Fire
| False | True | 1 |
A blazing band of fire arcs through the air.
| True |
Force Bolt
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Evocation, Force, Wizard
| False | True | 1 |
You fire an unerring dart of force from your fingertips.
| True |
Force Fang
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Evocation, Force, Magus
| False | True | 1 |
You briefly turn your attack into pure force to bypass your opponent's defenses.
| True |
Forced Quiet
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Cleric
| False | True | 1 |
You quiet the target’s voice, preventing it from giving away valuable secrets.
| False |
Genie's Veil
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Abjuration, Sorcerer
| False | True | 1 |
With a flourish, you fulfill a creature's wish for protection, bending reality to keep them from harm.
| False |
Glutton's Jaw
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Morph, Necromancy, Sorcerer
| False | True | 1 |
Your mouth transforms into a shadowy maw bristling with pointed teeth.
| True |
Goodberry
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Druid, Healing, Necromancy
| False | True | 1 |
You imbue the target berry with the bounty of nature, allowing it to heal and sustain far beyond its normal capacity.
| True |
Gravity Weapon
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Evocation, Ranger
| False | True | 1 |
You build up gravitational force and funnel it into your blows, leading to more powerful attacks with blade and bow alike.
| False |
Hallowed Ground
|
|
Book of the Dead
|
Focus
|
Uncommon
|
Good, Necromancy, Positive
| False | True | 1 |
One small space becomes inhospitable to undead as you fill it with life-infused benevolent magic.
| True |
Hand of the Apprentice
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Attack, Evocation, Wizard
| False | True | 1 |
You hurl a held melee weapon, making a spell attack roll.
| False |
Heal Animal
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Druid, Healing, Necromancy, Positive
| False | True | 1 |
You heal an animal’s wounds.
| True |
Heal Companion
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Healing, Necromancy, Positive, Ranger
| False | True | 1 |
You harness positive energy to heal your animal companion's wounds.
| True |
Healer's Blessing
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Necromancy
| False | True | 1 |
Your words bless a creature with an enhanced connection to positive energy.
| True |
Hurtling Stone
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Attack, Cleric, Earth, Evocation
| False | True | 1 |
You evoke a magical stone and throw it, with your god’s presence guiding your aim.
| True |
Hymn of Healing
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Bard, Composition, Healing, Necromancy, Positive
| False | True | 1 |
Your divine singing mends wounds and provides a temporary respite from harm.
| True |
Hyperfocus
|
|
Gods & Magic
|
Focus
|
Common
|
Divination
| False | True | 1 |
You sharpen a creature’s senses, though more distant objects become hazy, indistinct, or muted to it.
| True |
Incendiary Aura
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Evocation, Fire, Oracle
| False | True | 1 |
You surround yourself with a combustible aura.
| True |
Jealous Hex
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Curse, Necromancy, Sorcerer
| False | True | 1 |
You draw forth a hag’s innate jealousy to deny a target its greatest attribute.
| False |
Ki Rush
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Monk, Transmutation
| False | True | 1 |
Accelerated by your ki, you move with such speed you become a blur.
| False |
Ki Strike
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Monk, Transmutation
| False | True | 1 |
You focus your ki into magical attacks.
| True |
Lament
|
|
Gods & Magic
|
Focus
|
Common
|
Auditory, Emotion, Enchantment, Mental
| False | True | 1 |
You let out your negative emotions in a guttural wail that shakes your enemies’ hearts.
| True |
Lay on Hands
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Champion, Healing, Necromancy, Positive
| False | True | 1 |
Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch.
| True |
Life Boost
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Healing, Hex, Necromancy, Witch
| False | True | 1 |
You temporarily bolster the target's vitality.
| False |
Life Link
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Healing, Necromancy, Oracle, Positive
| False | True | 1 |
You forge a connection of life energy between you and your target, distributing harm between both of you.
| True |
Lift Nature's Caul
|
—
|
Pathfinder #165
|
Focus
|
Uncommon
|
Fear, Illusion, Visual
| False | True | 1 |
With a wave of the hand, you cause the targets to see the world around them as if a gauzy lm had been lifted away to expose the truth that lies below their perceived reality.
| True |
Lingering Composition
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Enchantment
| False | True | 1 |
You add a flourish to your composition to extend its benefits.
| False |
Loremaster's Etude
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Divination, Fortune
| False | True | 1 |
You call upon your muse’s deep mysteries, granting the target a greater ability to think and recall information.
| False |
Magic Hide
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Abjuration, Ranger
| False | True | 1 |
Your animal companion grows a thicker hide, matted fur, or a harder shell, granting it a +1 status bonus to AC.
| False |
Magic's Vessel
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Enchantment
| False | True | 1 |
A creature becomes a receptacle for pure magical energy sent by your deity.
| False |
Moonbeam
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Attack, Cleric, Evocation, Fire, Light
| False | True | 1 |
You shine a ray of moonlight.
| True |
Needle of Vengeance
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Enchantment, Hex, Mental, Witch
| False | True | 1 |
A long, jagged needle jabs into the target foe's psyche whenever it tries to attack a specifically forbidden creature.
| True |
Nymph's Token
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Enchantment, Sorcerer
| False | True | 1 |
You grant an ally a token of favor.
| True |
Oathkeeper's Insignia
|
|
Gods & Magic
|
Focus
|
Common
|
Conjuration
| False | True | 1 |
A magical indicator assures a creature that you’ve upheld your end of a bargain.
| True |
Object Memory
|
|
Gods & Magic
|
Focus
|
Common
|
Divination
| False | True | 1 |
By touching an object, you draw forth the experience of those who created and used it.
| True |
Overstuff
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Transmutation
| False | True | 1 |
Huge amounts of food and drink fill the target.
| False |
Parch
|
|
Gods & Magic
|
Focus
|
Common
|
Air, Evocation
| False | True | 1 |
Dry winds dehydrate a creature.
| True |
Perfected Mind
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Cleric
| False | True | 1 |
You meditate upon perfection to remove all distractions from your mind.
| False |
Phase Familiar
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Abjuration, Hex, Witch
| False | True | 1 |
You draw upon your patron's power to momentarily shift your familiar from its solid, physical form into an ephemeral version of itself shaped of mist.
| True |
Physical Boost
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Transmutation, Wizard
| False | True | 1 |
You temporarily improve the target’s physique.
| False |
Practice Makes Perfect
|
—
|
Pathfinder #148
|
Focus
|
Uncommon
|
Cleric, Divination
| False | True | 1 |
Gain a bonus on a failed skill check, which may turn a failure into a success.
| False |
Protective Ward
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Wizard
| False | True | 1 |
You emanate a shimmering aura of protective magic.
| False |
Protector's Sacrifice
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Cleric
| False | True | 1 |
You protect your ally by suffering in their stead.
| True |
Pushing Gust
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Air, Cleric, Conjuration
| False | True | 1 |
Giving the air a push, you buffet the target with a powerful gust of wind.
| False |
Read Fate
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Divination, Prediction
| False | True | 1 |
You attempt to learn more about the target’s fate in the short term.
| False |
Redact
|
|
Gods & Magic
|
Focus
|
Common
|
Transmutation
| False | True | 1 |
You strike mention of a specific name from one or more documents.
| True |
Rejuvenating Flames
|
—
|
Pathfinder #168
|
Focus
|
Uncommon
|
Fire, Healing, Necromancy, Sorcerer
| False | True | 1 |
You create a gout of flame that both heals and burns.
| True |
Rising Surf
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Conjuration, Druid, Move, Water
| False | True | 1 |
You create a wave of water that you ride, banking around obstacles and surfing to higher ground.
| True |
Savor the Sting
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Enchantment, Mental, Nonlethal
| False | True | 1 |
You inflict pain upon the target and revel in their anguish.
| True |
Scholarly Recollection
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Divination, Fortune
| False | True | 1 |
Speaking a short prayer as you gather your thoughts, you’re blessed to find that your deity gave you just the right bit of information for your situation.
| False |
Sepulchral Mask
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Divination, Emotion, Mental, Sorcerer, Visual
| False | True | 1 |
You manifest a supernatural funerary mask, granting you a +1 status bonus to Will saving throws against emotion effects for 1 minute.
| True |
Share Burden
|
|
Gods & Magic
|
Focus
|
Common
|
Abjuration, Mental
| False | True | 1 |
You shoulder some of your ally’s pain.
| False |
Shielding Strike
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Abjuration, Magus
| False | True | 1 |
As you attack a foe, warding magic transforms your momentum into action and lifts your shield.
| False |
Shooting Star
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Divination, Magus
| False | True | 1 |
You let loose a projectile that flies true and leaves the blazing trail of a meteor behind it.
| False |
Snare Hopping
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Conjuration, Ranger, Teleportation
| False | True | 1 |
You may not have placed your snare in the right place, but you can magically move it there.
| True |
Soothing Words
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Emotion, Enchantment, Mental
| False | True | 1 |
You attempt to calm the target by uttering soothing words in a calm and even tone.
| True |
Soul Siphon
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Necromancy, Negative, Oracle
| False | True | 1 |
You siphon off a portion of the target's soul to bolster your own vitality.
| True |
Spinning Staff
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Evocation, Magus
| False | True | 1 |
You spin your staff with a twirling flourish, attacking two foes and transforming the momentum into magical energy to charge for your next Spellstrike.
| False |
Splash of Art
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Illusion, Visual
| False | True | 1 |
A deluge of colorful illusory paint, tools, or other symbols of art and artisanship drift down in the area.
| False |
Split the Tongue
|
—
|
Pathfinder #161
|
Focus
|
Uncommon
|
Transmutation
| False | True | 1 |
The deceiving creature's tongue splits like a serpent's tongue.
| True |
Spray of Stars
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Evocation, Fire, Light, Oracle
| False | True | 1 |
You fling a spray of tiny shooting stars, dealing 1d4 fire damage.
| True |
Stumbling Curse
|
|
Pathfinder #169
|
Focus
|
Uncommon
|
Curse, Hex, Transmutation, Witch
| False | True | 1 |
With a twist of a finger, you send a creature careening on a haphazard trajectory.
| False |
Sudden Shift
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Cleric, Illusion
| False | True | 1 |
You swiftly move from a dangerous spot and veil yourself.
| False |
Swarmsense
|
|
Gods & Magic
|
Focus
|
Common
|
Divination
| False | True | 1 |
You extend your senses through a multitude of crawling and flying creatures.
| True |
Sweet Dream
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Auditory, Cleric, Enchantment, Linguistic, Mental, Sleep
| False | True | 1 |
With soothing song or tales, you lull the target into an enchanting dream.
| False |
Tempest Surge
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Air, Druid, Electricity, Evocation
| False | True | 1 |
You surround a foe in a swirling storm of violent winds, roiling clouds, and crackling lightning.
| True |
Tempest Touch
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cold, Cursebound, Evocation, Oracle, Water
| False | True | 1 |
Your touch calls forth a churning mass of icy water that clings to your target, dealing 1d4 bludgeoning damage and 1d4 cold damage.
| True |
Tentacular Limbs
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Morph, Sorcerer, Transmutation
| False | True | 1 |
Your arms turn into long, pliable tentacles, increasing your reach when you’re delivering touch range spells and making unarmed Strikes with your arms.
| True |
Thunderous Strike
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Evocation, Magus, Sonic
| False | True | 1 |
You swing your massive weapon, creating a wave of sonic vibrations that topples creatures.
| True |
Tidal Surge
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Evocation, Water
| False | True | 1 |
You call forth a tremendous wave to move the target either in a body of water or on the ground.
| False |
Touch of Corruption
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Champion, Necromancy, Negative
| False | True | 1 |
You infuse the target with negative energy.
| True |
Touch of Obedience
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Enchantment, Mental
| False | True | 1 |
Your imperious touch erodes the target’s willpower, making it easier to control.
| False |
Touch of Undeath
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Necromancy, Negative
| False | True | 1 |
You attack the target’s life force with undeath.
| True |
Undeath's Blessing
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Necromancy, Negative, Sorcerer
| False | True | 1 |
You instill within a creature the touch of the grave.
| True |
Unfetter Eidolon
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Abjuration, Summoner
| False | True | 1 |
You loosen the link between yourself and your eidolon, allowing it to travel farther from you for a short period of time.
| False |
Unimpeded Stride
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Transmutation
| False | True | 1 |
Nothing can hold you in place.
| False |
Updraft
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Air, Druid, Evocation
| False | True | 1 |
A powerful blast of wind erupts from the ground, launching the target into the air and sending it crashing back down.
| True |
Veil of Confidence
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Enchantment, Mental
| False | True | 1 |
You surround yourself in a veil of confidence.
| False |
Veil of Dreams
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Enchantment, Hex, Mental, Witch
| False | True | 1 |
You draw the target into a drowsy state, causing daydreams and sluggishness.
| False |
Vibrant Thorns
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Morph, Plant, Transmutation
| False | True | 1 |
Your body sprouts a coat of brambly thorns that harm those that strike you and thrive on life magic.
| True |
Waking Nightmare
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Emotion, Enchantment, Fear, Mental
| False | True | 1 |
You fill the creature’s mind with a terrifying vision out of its nightmares.
| False |
Warped Terrain
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Illusion, Visual, Wizard
| False | True | 1 |
You create illusory hazards that cover all surfaces in the area.
| True |
Weapon Surge
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Evocation
| False | True | 1 |
Holding your weapon aloft, you fill it with divine energy.
| False |
Wild Morph
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Druid, Morph, Transmutation
| False | True | 1 |
You morph your body based on your training, choosing one of the following effects based on your wild order feats.
| True |
Wild Shape
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Druid, Polymorph, Transmutation
| False | True | 1 |
You infuse yourself with primal essence and transform yourself into another form.
| True |
Wildfire
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Conjuration, Druid, Fire
| False | True | 1 |
A thin layer of ash and flame covers the ground in the area.
| True |
Winter Bolt
|
|
Gods & Magic
|
Focus
|
Common
|
Attack, Cold, Evocation
| False | True | 1 |
You fling a hollow icicle filled with winter’s wrath.
| True |
Withering Grasp
|
|
Gods & Magic
|
Focus
|
Common
|
Necromancy, Negative
| False | True | 1 |
Your touch rots organic material and decays objects.
| True |
Word of Truth
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Divination
| False | True | 1 |
You speak a statement you believe to be true and that is free of any attempt to deceive through twisting words, omission, and so on.
| False |
Zenith Star
|
|
Gods & Magic
|
Focus
|
Common
|
Divination, Light
| False | True | 1 |
You call a tiny star to orbit a creature in a sparkling halo before shooting up into the heavens, where it marks the creature’s rough location.
| True |
Animal Feature
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Morph, Ranger, Transmutation
| False | True | 2 |
Without fully transforming your body, you gain one animalistic feature, which you select from the list below each time you Cast the Spell.
| True |
Hunter's Luck
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Divination, Fortune, Ranger
| False | True | 2 |
You have a preternatural ability to remember details about your foes.
| False |
Invoke the Crimson Oath
|
|
Character Guide
|
Focus
|
Uncommon
|
Evocation
| False | True | 2 |
Unleash a blast of ruby light, striking all before you.
| False |
Lifelink Surge
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Healing, Necromancy, Positive, Summoner
| False | True | 2 |
You make a quick gesture, tracing the link between yourself and your eidolon and drawing on your connection to slowly strengthen your shared life force.
| True |
Light of Revelation
|
|
Character Guide
|
Focus
|
Uncommon
|
Divination, Light, Revelation
| False | True | 2 |
Shed light, granting a bonus to Perception.
| False |
Magic Warrior Aspect
|
|
World Guide
|
Focus
|
Uncommon
|
Morph, Transmutation
| False | True | 2 |
Gain the speed and senses of your totem animal.
| False |
Magic Warrior Transformation
|
|
World Guide
|
Focus
|
Uncommon
|
Polymorph, Transmutation
| False | True | 2 |
transform into your totem animal.
| False |
Perfect Strike
|
|
World Guide
|
Focus
|
Uncommon
|
Divination, Fortune
| False | True | 2 |
Reroll a missed unarmed strike.
| False |
Soothing Mist
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Healing, Necromancy, Positive, Ranger
| False | True | 2 |
You call forth a magical mist of positive energy that envelops a creature.
| True |
Sun Blade
|
|
Character Guide
|
Focus
|
Uncommon
|
Evocation, Fire, Light, Positive
| False | True | 2 |
Launch a bolt of divine sunfire.
| True |
Vision of Weakness
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Divination, Oracle
| False | True | 2 |
You focus your gaze on a creature and gain a flash of divine insight into its nature.
| False |
Wholeness of Body
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Healing, Monk, Necromancy, Positive
| False | True | 2 |
You focus your ki to heal yourself.
| True |
Aberrant Whispers
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Auditory, Enchantment, Mental, Sorcerer
| False | True | 3 |
You utter phrases in an unknown tongue, assaulting the minds of those nearby.
| True |
Access Lore
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Divination, Fortune, Oracle
| False | True | 3 |
You sift through the multiverse's divine knowledge, seeking out tidbits related to a particular subject.
| False |
Ancestral Defense
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Abjuration, Cursebound, Fortune, Mental, Oracle
| False | True | 3 |
Your ancestor protects you against those who would bend your will.
| False |
Angelic Wings
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Evocation, Light, Sorcerer
| False | True | 3 |
Wings of pure light spread out from your back, granting you a fly Speed equal to your Speed.
| True |
Armor of Bones
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Necromancy, Oracle
| False | True | 3 |
You ossify your physical form, mimicking the durability of bone.
| True |
Battlefield Persistence
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Divination, Divine, Oracle
| False | True | 3 |
You're difficult to remove from battle.
| False |
Beastmaster Trance
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Archetype, Concentrate, Divination, Mental
| False | True | 3 |
You enter a magical trance that allows you to perceive through the senses of the target companion.
| True |
Blinding Beauty
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Emotion, Enchantment, Incapacitation, Sorcerer, Visual
| False | True | 3 |
You channel the allure of your nymph bloodline into a terribly beautiful glance.
| False |
Cascade Countermeasure
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Abjuration, Magus
| False | True | 3 |
You quickly adjust your Arcane Cascade to offer magical protection.
| True |
Combustion
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Druid, Evocation, Fire
| False | True | 3 |
You ignite a creature in lasting flames.
| True |
Deceiver's Cloak
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Hex, Illusion, Witch
| False | True | 3 |
You wrap yourself in a cloak of illusion, appearing as another creature of the same body shape with roughly similar height and weight as yourself.
| True |
Delay Affliction
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Healing, Necromancy, Oracle, Positive
| False | True | 3 |
With a surge of healing energy, you push back against an affliction threatening the target and grant a small amount of healing.
| True |
Dragon Breath
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Evocation, Sorcerer
| False | True | 3 |
You spew draconic energy from your mouth.
| True |
Drain Life
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Necromancy, Negative, Sorcerer
| False | True | 3 |
You close your hand and pull life energy from another creature into yourself.
| True |
Eidolon's Wrath
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Eidolon, Evocation, Summoner
| False | True | 3 |
Your eidolon releases a powerful energy attack.
| True |
Electrified Crystal Ward
|
|
Pathfinder #148
|
Focus
|
Rare
|
Electricity, Evocation
| False | True | 3 |
You create an electric latch rune hazard on the target, creating a special crystalline lock on the object.
| True |
Elemental Motion
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Evocation, Sorcerer
| False | True | 3 |
You call upon your element to propel you, improving your Speed depending on your element.
| True |
Embrace the Pit
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Evil, Morph, Sorcerer, Transmutation
| False | True | 3 |
Devil horns grow from your skull.
| True |
Ephemeral Tracking
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Divination, Ranger
| False | True | 3 |
You can look at currents in the air and water and see tracks that you can follow just as you would on land.
| False |
Extend Spell
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Divination, Metamagic, Sorcerer
| False | True | 3 |
You call upon your blood’s knowledge of the ancients to extend your magic.
| False |
Eyes of the Dead
|
|
Book of the Dead
|
Focus
|
Uncommon
|
Divination, Mental
| False | True | 3 |
You enter a magical trance that allows you to perceive through the senses of the target creature.
| True |
Fey Disappearance
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Enchantment, Sorcerer
| False | True | 3 |
You become invisible and ignore natural difficult terrain.
| True |
Heart's Desire
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Emotion, Illusion, Mental, Sorcerer
| False | True | 3 |
You surround your target with wondrous illusions of their greatest desires, which distract them from reality.
| True |
Horrific Visage
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Emotion, Fear, Illusion, Mental, Sorcerer, Visual
| False | True | 3 |
You briefly transform your features into the horrific visage of a hag, striking fear into your enemies.
| True |
Inscrutable Mask
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Illusion, Shadow
| False | True | 3 |
You shroud your form and features in an impenetrable mask of shadow.
| True |
Interstellar Void
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cold, Cursebound, Evocation, Oracle
| False | True | 3 |
You call upon the frigid depths of outer space to bring a terrible chill to your enemy.
| True |
Ki Blast
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Evocation, Force, Monk
| False | True | 3 |
You unleash your ki as a powerful blast of force.
| True |
Litany Against Wrath
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Champion, Evocation, Good, Litany
| False | True | 3 |
Your litany rails against the sin of wrath, punishing the target for attacking good creatures.
| True |
Malicious Shadow
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Evocation, Hex, Shadow, Witch
| False | True | 3 |
You reshape the target's shadow into a deadly form, such as strangling hands, a dangerous weapon, harrying runes, or the like, and command it to attack the target.
| True |
Personal Blizzard
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Conjuration, Hex, Witch
| False | True | 3 |
You summon an isolated blizzard of obscuring, scouring ice to follow your target.
| True |
Powerful Inhalation
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Air, Druid, Evocation
| False | True | 3 |
You rapidly draw the air from your surroundings, hoarding it for yourself.
| True |
Pulverizing Cascade
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Druid, Evocation, Water
| False | True | 3 |
You raise a pair of towering waves and slam them into each other, crushing creatures caught between them.
| True |
Ranger's Bramble
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Plant, Ranger, Transmutation
| False | True | 3 |
You cause plants in the area to entangle your foes, with the effects of entangle.
| True |
Shroud of Flame
|
—
|
Pathfinder #168
|
Focus
|
Uncommon
|
Evocation, Fire, Sorcerer
| False | True | 3 |
You encircle yourself in an aura of protective flames.
| True |
Spirit Veil
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Illusion, Sorcerer
| False | True | 3 |
You draw an occluding veil of spirits around yourself, blocking yourself especially well from undead eyes.
| True |
Steal Shadow
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Necromancy, Shadow, Sorcerer
| False | True | 3 |
You steal a creature's shadow, leaving it weakened and vulnerable.
| True |
Stone Lance
|
|
Secrets of Magic
|
Focus
|
Uncommon
|
Attack, Druid, Earth, Evocation
| False | True | 3 |
You conjure a jagged lance of stone and then launch it at a foe.
| True |
Subjugate Undead
|
|
Book of the Dead
|
Focus
|
Uncommon
|
Mental, Necromancy
| False | True | 3 |
You attempt to seize control of the target undead.
| False |
Sun's Fury
|
|
Legends
|
Focus
|
Uncommon
|
Evocation, Fire, Good
| False | True | 3 |
The target weapon becomes wreathed in a glowing flame.
| False |
Swamp of Sloth
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Conjuration, Olfactory, Sorcerer
| False | True | 3 |
Ground in the area turns swampy and fetid.
| True |
Thunderburst
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Air, Cursebound, Evocation, Oracle, Sonic
| False | True | 3 |
You create a powerful blast of air and a loud peal of thunder, dealing 2d6 bludgeoning damage and 2d6 sonic damage.
| True |
Unblinking Flame Revelation
|
|
World Guide
|
Focus
|
Uncommon
|
Abjuration
| False | True | 3 |
Suppress illusions on your target.
| False |
Unbreaking Wave Advance
|
|
World Guide
|
Focus
|
Uncommon
|
Evocation, Water
| False | True | 3 |
Unleash a blast of water to push back foes.
| True |
Unfolding Wind Rush
|
|
World Guide
|
Focus
|
Uncommon
|
Evocation
| False | True | 3 |
Run across the wind.
| True |
Untwisting Iron Buffer
|
|
World Guide
|
Focus
|
Uncommon
|
Abjuration
| False | True | 3 |
Gain temporary hit points.
| True |
Whirling Flames
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Evocation, Fire, Oracle
| False | True | 3 |
You call forth a storm of whirling flames, engulfing all creatures in that area and dealing 5d6 fire damage with a basic Reflex save.
| True |
Abundant Step
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Conjuration, Monk, Teleportation
| False | True | 4 |
You move so fast you blur across planar boundaries.
| False |
Achaekek's Clutch
|
|
Legends
|
Focus
|
Rare
|
Curse, Death, Necromancy
| False | True | 4 |
You mark the holy symbol of Achaekek in a visible location on the target's body.
| False |
Adaptive Ablation
|
|
Gods & Magic
|
Focus
|
Common
|
Abjuration
| False | True | 4 |
You shift yourself to adapt to the mystical wavelengths of the energy damage, protecting yourself from further harm.
| True |
Artistic Flourish
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Transmutation
| False | True | 4 |
You transform the target to make it match your artisanal and artistic vision.
| True |
Asterism
|
|
Gods & Magic
|
Focus
|
Common
|
Evocation, Light
| False | True | 4 |
Lines of burning starlight form a constellation around you.
| True |
Bottle the Storm
|
|
Gods & Magic
|
Focus
|
Common
|
Electricity, Evocation
| False | True | 4 |
When lightning is turned at you, you store the charge safely within yourself, unleashing it when the time is right.
| True |
Captivating Adoration
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Emotion, Enchantment, Mental, Visual
| False | True | 4 |
You become intensely entrancing, and creatures are distracted by you as long as they remain within the area.
| True |
Clinging Shadows Stance
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Evocation, Monk, Shadow, Stance
| False | True | 4 |
You adopt the stance of clinging shadows.
| False |
Commanding Lash
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Enchantment, Incapacitation, Mental
| False | True | 4 |
With the threat of more pain, you compel a creature you’ve recently harmed.
| False |
Competitive Edge
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Emotion, Enchantment, Mental
| False | True | 4 |
Your competitiveness drives you to prove yourself against the opposition.
| True |
Darkened Eyes
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Darkness, Transmutation
| False | True | 4 |
You infuse a creature’s vision with darkness.
| False |
Debilitating Dichotomy
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Cursebound, Evocation, Mental, Oracle
| False | True | 4 |
You reveal a glimpse of the impossible conflicts between the divine anathema behind your curse, forcing you to reckon with another's conflicts as well.
| True |
Delusional Pride
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Emotion, Enchantment, Mental
| False | True | 4 |
You make the target overconfident, leading it to ascribe failure to external factors.
| False |
Destructive Aura
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Evocation
| False | True | 4 |
Swirling sands of divine devastation surround you, weakening the defenses of all they touch.
| True |
Diamond Dust
|
|
Gods & Magic
|
Focus
|
Common
|
Cold, Evocation
| False | True | 4 |
You supercool the nearby air, forming a cloud of dancing ice crystals in an emanation around you.
| True |
Dimensional Steps
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Conjuration, Teleportation, Wizard
| False | True | 4 |
You teleport a short distance.
| True |
Disperse into Air
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Air, Cleric, Polymorph, Transmutation
| False | True | 4 |
After taking the triggering damage, you transform into air.
| False |
Door to Beyond
|
|
Gods & Magic
|
Focus
|
Common
|
Conjuration
| False | True | 4 |
Striking at thin air, you create hairline cracks in an unoccupied adjacent space that lead somewhere outside reality.
| True |
Downpour
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Evocation, Water
| False | True | 4 |
You call forth a torrential downpour, which extinguishes non-magical flames.
| True |
Dread Aura
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Emotion, Enchantment, Fear, Mental, Wizard
| False | True | 4 |
You emit an aura of terror.
| False |
Dreamer's Call
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Enchantment, Incapacitation, Mental
| False | True | 4 |
The target becomes distracted and suggestible, inundated by vivid daydreams.
| False |
Dust Storm
|
|
Gods & Magic
|
Focus
|
Common
|
Air, Conjuration, Nonlethal
| False | True | 4 |
You call forth a swirling storm of dust.
| True |
Dutiful Challenge
|
|
Gods & Magic
|
Focus
|
Common
|
Abjuration
| False | True | 4 |
As you challenge an enemy, you take some of its attention away from your allies.
| True |
Ectoplasmic Interstice
|
|
Gods & Magic
|
Focus
|
Common
|
Necromancy
| False | True | 4 |
You force the Material and Ethereal Planes to partially overlap, creating a zone that causes incorporeal and spiritual entities to take on many of the aspects of corporeal creatures.
| False |
Elemental Tempest
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Evocation, Metamagic, Wizard
| False | True | 4 |
Your spellcasting surrounds you in a storm of elemental energy.
| False |
Enduring Might
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Cleric
| False | True | 4 |
Your own might mingles with divine power to protect you.
| True |
Energy Absorption
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Wizard
| False | True | 4 |
You quickly gain resistance to an energy type of your choice.
| True |
Enlarge Companion
|
|
Advanced Player's Guide
|
Focus
|
Uncommon
|
Polymorph, Ranger, Transmutation
| False | True | 4 |
Your animal companion grows much larger, towering over its foes in battle.
| False |
Ephemeral Hazards
|
|
Gods & Magic
|
Focus
|
Common
|
Illusion, Mental, Visual
| False | True | 4 |
You create illusory hazards, such as spinning blades or a puddle of acid.
| True |
Eradicate Undeath
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Necromancy, Positive
| False | True | 4 |
A massive deluge of life energy causes the undead to fall apart.
| True |
Fallow Field
|
|
Gods & Magic
|
Focus
|
Common
|
Necromancy, Negative
| False | True | 4 |
A sickly yellow light fills the area as entropic forces prevent healing.
| False |
Familiar Form
|
|
PFS Guide
|
Focus
|
Uncommon
|
Polymorph, Transmutation
| False | True | 4 |
You transform into a Tiny animal that commonly serves as a spellcaster's familiar.
| True |
Fearful Feast
|
—
|
Pathfinder #165
|
Focus
|
Uncommon
|
Fear, Mental, Necromancy
| False | True | 4 |
You open your mouth wide and inhale sharply; you draw in the bravery, self-confidence, and hope to which the frightened target clings and then strip away the target's false assumption that these fragile emotions can save them from the oblivion of terror.
| True |
Flame Barrier
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Cleric
| False | True | 4 |
Protect yourself or an ally from fire.
| True |
Font of Serenity
|
|
Gods & Magic
|
Focus
|
Common
|
Abjuration, Emotion, Mental
| False | True | 4 |
A divine beacon radiates serenity, soothing nearby allies.
| True |
Foul Miasma
|
|
Gods & Magic
|
Focus
|
Common
|
Disease, Necromancy
| False | True | 4 |
You multiply the disease within a creature, drawing it into an infectious mist outside their body where it can spread to other creatures.
| False |
Ghostly Transcription
|
|
Gods & Magic
|
Focus
|
Common
|
Illusion, Visual
| False | True | 4 |
Glowing letters assemble in the air, providing a transcription of the target’s speech in all languages you speak.
| False |
Glimpse the Truth
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Divination, Revelation
| False | True | 4 |
Divine insight lets you see things as they truly are.
| True |
Inspire Heroics
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Bard, Enchantment
| False | True | 4 |
You call upon your muse to greatly increase the benefits you provide to your allies with your inspire courage or inspire defense composition.
| False |
Invisibility Cloak
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Illusion, Wizard
| False | True | 4 |
You become invisible.
| True |
Know the Enemy
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Divination, Fortune
| False | True | 4 |
Use a Recall Knowledge action, rolling the appropriate skill check to identify the triggering creature’s abilities.
| False |
Life Siphon
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Healing, Necromancy, Wizard
| False | True | 4 |
You use some of the spell’s magic to heal yourself.
| False |
Localized Quake
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Earth, Transmutation
| False | True | 4 |
You shake the earth, toppling nearby creatures.
| True |
Lucky Break
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Divination, Fortune
| False | True | 4 |
Reroll a failed saving throw and use the better result.
| False |
Malignant Sustenance
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Necromancy, Negative
| False | True | 4 |
You embed a seed of negative energy in an undead creature, restoring its unnatural vigor.
| True |
Mantis Form
|
|
World Guide
|
Focus
|
Uncommon
|
Polymorph, Transmutation
| False | True | 4 |
Transform into a mantis battle form.
| False |
Mystic Beacon
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Evocation
| False | True | 4 |
The next damaging or healing spell the target casts becomes more powerful.
| False |
Nature's Bounty
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Cleric, Conjuration, Plant, Positive
| False | True | 4 |
A palm-sized raw fruit or vegetable appears in your open hand.
| True |
Ordained Purpose
|
—
|
Pathfinder #161
|
Focus
|
Uncommon
|
Enchantment, Mental
| False | True | 4 |
You call upon the authority of cosmic forces of order, overwhelming creatures with remorse and agony for acting outside of their station and purpose.
| True |
Overflowing Sorrow
|
|
Gods & Magic
|
Focus
|
Common
|
Emotion, Enchantment, Incapacitation, Mental
| False | True | 4 |
Sadness flows out of you into nearby creatures, blotting out any other thoughts they had.
| True |
Perfected Form
|
|
Core Rulebook
|
Focus
|
Uncommon
|
Abjuration, Cleric, Fortune
| False | True | 4 |
Reroll a failed saving throw ag |