All Creatures
Abilities | Monsters | NPCs


Burning Mammoth Reaver

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 21
Unspecific Lore: DC 19
Specific Lore: DC 16

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Burning Mammoth ReaverCreature 1

Legacy Content

Rare CE Medium Human Humanoid 
Source Pathfinder #175: Broken Tusk Moon pg. 54
Perception +8
Languages Hallit
Skills Athletics +6, Intimidation +5 (+7 to Demoralize), Nature +6, Survival +6
Str +4, Dex +2, Con +1, Int +0, Wis +2, Cha +1
Reaver's Howl When the reaver attempts an Intimidation check to Demoralize, the reaver compares the result of the Intimidation check to the Will DC of each non–Burning Mammoth creature within 30 feet, determining the effect separately for each creature. The reaver's howl ignores the usual circumstance penalty to the Intimidation check for not speaking the same language as the target.
Items battle axe, chain shirt, javelins (3), lesser tallow bombs (2)
AC 16; Fort +7, Ref +6, Will +4
HP 20
Spurred by Death [reaction] Trigger An ally within 30 feet reduces a creature to 0 HP; Effect The reaver Steps or Strides.
Speed 25 feet
Melee [one-action] battle axe +9 [+4/-1] (sweep), Damage 1d8-2+4 slashing plus cut downRanged [one-action] javelin +7 [+2/-3] (thrown 30 feet), Damage 1d6-2+4 piercingRanged [one-action] tallow bomb +7 [+2/-3] (splash, thrown 20 feet), Damage 1d4-2 persistent fire and 1 fire splashCut Down When a reaver hits a creature with a battle axe Strike, the target must succeed at a DC 14 Fortitude save or fall prone. If the creature critically fails its save, it takes 1d6 bludgeoning damage as it falls prone.