Mythic Callings | Mythic Feats | Mythic Destinies


Weft And Warp [three-actions] Feat 16

Mythic 
Source War of Immortals pg. 128
Archetype Eternal Legend
Prerequisites Eternal Legend Dedication

With graceful poise, you perform a dance of dangerous attacks. Stride up to half your speed toward an enemy; if you end this movement adjacent to them make a melee Strike against that foe. If you hit, you can Reposition the target into your square at the same time that you Step into their square. You then make another Strike against the same target, who is off-guard to the attack. Finally, you can Step away from that enemy.

Traits

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.