Mythic Callings | Mythic Feats | Mythic Destinies


Gird Champion Feat 16

Rare Mythic 
Source War of Immortals pg. 132
Archetype Godling
Prerequisites Godling Dedication

Your will manifests into divine weapons to protect and arm your followers. When you gain this feat, choose one type of weapon with special significance to you, such as a longsword or a sickle. This becomes your favored weapon. You and your hierophant both treat this weapon as a simple weapon for the purposes of proficiency. You and your hierophant gain the critical specialization effect of your favored weapon and deal an additional 1d6 spirit damage with Strikes made with your favored weapon. If one of your current domain spells can deal a type of damage other than spirit, you can choose to match this damage type (for instance, wreathing your weapon in sacred ashes that deal fire damage if you have the fire domain).

Traits

Rare:

This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.