Dweomercat CubLegacy Content
Beast Source PFS Guide pg. 122Required Number of Abilities 4
Granted Abilities darkvision,
scent,
speechPathfinder agent Arianrhod Thriceborn, an adherent of the Eldest
Magdh, raised a litter of these intelligent mystical felines from the
First World. Dweomercat cubs are curious and love exploring ley lines and traveling the world. At only 1 foot tall and weighing 15 pounds, dweomercat cubs are smaller than their egos and curiosity imply.
Abjuration Arcane Source PFS Guide pg. 122Frequency once per 10 minutes;
Requirements The dweomercat cub was targeted by a spell or was within the area of a spell as it was cast since its last turn;
Effect The dweomercat cub gains an effect related to the school of the triggering spell. Other than the damage, the effect lasts for 1d4 rounds or until the dweomercat cub Dismisses the effect, whichever comes first.
- Abjuration The cub gains a +1 status bonus to AC.
- Conjuration A cloud of fog appears in a 5-foot burst centered on a corner of the cub's space. Anything in the cloud is concealed.
- Divination The cub gains a +1 status bonus to skill checks.
- Enchantment The cub gains a +1 status bonus to saves.
- Evocation Magical feedback deals 1d6 force damage for every 2 levels you have to the triggering spellcaster (basic Reflex save using your class DC or spell DC, whichever is higher).
- Illusion The cub becomes invisible. This effect ends if the cub uses a hostile action, in addition to the normal end conditions.
- Necromancy The cub gains temporary HP equal to your level.
- Transmutation The cub gains a +1 status bonus to attack rolls.
Source PFS Guide pg. 123Your dweomercat cub can cast 1st-level
detect magic as an arcane innate spell.