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There is a Legacy version here.

PFS StandardRogue

Source Player Core pg. 221 2.0
You’ve learned to sneak, steal, and disable traps. With time and luck, you’ll become capable of moving through the shadows, striking unseen, and escaping without notice.

Multiclass Rogue characters

Nearly any character can benefit from the many skills and tricks the rogue archetype grants.
  • Bard rogues expand their robust base of skills. They are also well-suited to take advantage of the distractions caused by their performances and otherwise apply their skills to combat.
  • Cleric rogues often follow gods that support trickery in combat, such as Calistria, learning a combat style that fits their god. However, many clerics might need stealth and trickery when their voices are unwelcome.
  • Druid rogues can ambush foes in other forms, seamlessly fading into the shadows of the natural world.
  • Fighter rogues combine the fighter’s accuracy with extra damage, a deadly combination for archers or finesse fighters.
  • Ranger rogues benefit from the shared focus on trailing foes and catching them off
  • guard. The flurry edge can get you many sneak attacks, and the precision edge doubles down on precision damage.
  • Witch rogues apply the hexes of their patrons from the shadows and improve many of the simple weapons they’re trained in.
  • Wizard rogues use the rogue multiclass to shore up skills or to pick up tricky rogue feats to help keep them safe.

PFS StandardRogue Dedication Feat 2

Archetype Dedication Multiclass 
Source Player Core pg. 221 2.0
Archetype Rogue
Prerequisites Dexterity +2

You gain a skill feat and the rogue’s surprise attack class feature (page 167). You become trained in light armor. In addition, you become trained in Stealth or Thievery plus one skill of your choice; if you are already trained in both Stealth and Thievery, you become trained in an additional skill of your choice. You become trained in rogue class DC.

PFS StandardBasic Trickery Feat 4

Archetype 
Source Player Core pg. 221 2.0
Archetype Rogue
Prerequisites Rogue Dedication

You gain a 1st- or 2nd-level rogue feat.

PFS StandardSneak Attacker Feat 4

Archetype 
Source Player Core pg. 221 2.0
Archetypes Assassin*, Rogue
Prerequisites Rogue Dedication
* This archetype offers Sneak Attacker at a different level than displayed here.

You gain the sneak attack class feature (page 167), except it deals 1d4 damage, increasing to 1d6 at 6th level. You don’t increase the number of dice as you gain levels.

PFS StandardAdvanced Trickery Feat 6

Archetype 
Source Player Core pg. 221 2.0
Archetype Rogue
Prerequisites Basic Trickery

You gain one rogue feat. For the purpose of meeting its prerequisites, your rogue level is equal to half your character level.

Special You can select this feat more than once. Each time you select it, you gain another rogue feat.

PFS StandardSkill Mastery (Rogue) Feat 8

Archetype 
Source Player Core pg. 221 2.0
Archetype Rogue
Prerequisites Rogue Dedication; trained in at least one skill and expert in at least one skill

Increase your proficiency rank in one of your skills from expert to master and in another of your skills from trained to expert. You gain a skill feat associated with one of the skills you chose; you must meet all its prerequisites.

Special You can select this feat up to five times.

PFS StandardUncanny Dodge Feat 10

Archetype 
Source Player Core pg. 221 2.0
Archetypes Rogue, Shadowdancer
Prerequisites Rogue Dedication

You gain the deny advantage class feature (page 167).

PFS StandardEvasiveness (Rogue) Feat 12

Archetype 
Source Player Core pg. 221 2.0
Archetype Rogue
Prerequisites Rogue Dedication; expert in Reflex saves

Your proficiency rank for Reflex saves increases to master.