All Spells
Arcane | Divine | Elemental | Occult | Primal
Focus Spells | Rituals


PFS StandardPillar of Water [three-actions] Spell 3

Concentrate Manipulate Water 
Source Rage of Elements pg. 174 2.0, Pathfinder #152: Legacy of the Lost God pg. 77
Traditions arcane, primal
Range 120 feet
Duration 1 minute
You create a large, self-contained cylinder of still, clear fresh water. You choose the radius and height of the pillar, to a maximum radius of 15 feet and a maximum height of 60 feet. Creatures inside the pillar can Swim through the water as normal (Athletics DC 10), or if the spell was cast on solid ground, walk along the bottom (which is difficult terrain). Any creature that exits the pillar falls or lands accordingly.