There is a Remastered version 
here.

Heal  
[one-action]  to  
[three-actions] Spell 1Legacy Content
Healing Necromancy Positive Source Core Rulebook pg. 343 4.0Traditions divine, 
primalBloodlines angelic, 
psychopompCatalysts Healer's GelRange varies; 
Targets 1 willing living creature or 1 undead
You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters. 
[one-action]  (somatic) The spell has a range of touch. 
[two-actions]  (somatic, verbal) The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8. 
[three-actions]  (material, somatic, verbal) You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.
Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.