Mythic Callings | Mythic Feats | Mythic Destinies | Mythic Spells | Mythic Rituals


PFS StandardFlash Of Omnipresence [one-action] Feat 14

Archetype Mythic Teleportation 
Source Divine Mysteries pg. 280
Archetype Mortal Herald
Frequency once per hour
Prerequisites Mortal Herald Dedication

Empowered with divine energy, you can be at an ally’s side in the blink of an eye. You teleport to an empty space adjacent to an ally within 100 feet. If you spend a Mythic Point as part of this action, you can teleport to anywhere within a mile, and when you arrive, any enemies adjacent to you must succeed at a Will saving throw against your class DC or spell DC or be stunned 1.

Flash Of Omnipresence Leads To...

Free From Bonds

Traits

Archetype:

This feat belongs to an archetype.

Mythic:

Options with this trait grant or utilize mythic power. Feats with the mythic trait can only be taken by mythic characters, who are typically characters with a mythic Calling.

Monsters with the mythic trait have access to a pool of Mythic Points and are particularly strong for creatures of their level. Many mythic monsters are either resistant or entirely immune to attacks from non-mythic creatures and weapons.

Spells with the mythic trait require the expenditure of a Mythic Point in order to be cast, and items with the mythic trait require the expenditure of a Mythic Point in order to use their activated abilities.

Weapons with the mythic trait overcome the resistances and immunities of mythic monsters.

Teleportation:

Teleportation effects instantaneously move something from one point in space to another. Teleportation does not usually trigger reactions based on movement.