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Glyph of WardingHazard 13

Legacy Content

Magical Trap 
Source Kingmaker Companion Guide pg. 79
Complexity Simple
Stealth DC 34 (trained)
Description An hourglass-shaped glyph flashes with mauve light, then seems to quickly drain its sand away, as if to indicate time has suddenly run out.
Disable DC 34 Thievery (trained) to remove the glyph without triggering it, or dispel magic (7th level, counteract DC 34) to counteract the glyph.
Release Spell [reaction] Trigger A creature attempting to open the desk drawer or the secret door to area D6 triggers the associated glyph; Effect The glyph of warding targets the creature with a spirit blast (save DC 34).