Bottled Sunlight
Item 2+Legacy Content
Alchemical Bomb Consumable Fire Light Positive Splash Source Book of the Dead pg. 18Usage held in 1 hand;
Bulk L
Activate [one-action] Interact
This mirrored bottle contains various chemicals dissolved in two immiscible solvents. Shaking the bottle induces chemical reactions that cause it to glow. For 1 hour, the bottle sheds
bright light in a 20-foot radius (and
dim light to the next 40 feet).
During this hour, it can be thrown like a bomb. This requires a single action to Activate with a Strike, like other bombs, and deals the damage below. If it's not thrown within an hour of the first activation, it defuses harmlessly and is consumed.
Bottled Sunlight (Lesser)Item 2
Source Book of the Dead pg. 18Price 7 gp
Bulk L
The bomb deals 1d4 positive damage and 1 positive
splash damage, as well as 1d4 additional fire damage. As normal, positive damage harms only
undead and other creatures with
negative healing. Undead with a particular vulnerability to sunlight (such as
vampires or
wraiths) take the maximum amount of positive damage from bottled sunlight (4 instead of 1d4). For any ability that depends on the number of weapon dice bottled sunlight has, count only the positive damage dice.
Bottled Sunlight (Moderate)Item 4
Source Book of the Dead pg. 18Price 20 gp
Bulk L
The bomb deals 2d4 positive damage, 2 positive splash damage, and 2d4 additional fire damage.
Bottled Sunlight (Greater)Item 12
Source Book of the Dead pg. 18Price 360 gp
Bulk L
The bomb deals 3d4 positive damage, 3 positive splash damage, and 3d4 additional fire damage.
Bottled Sunlight (Major)Item 18
Source Book of the Dead pg. 18Price 4,500 gp
Bulk L
The bomb deals 4d4 positive damage, 4 positive splash damage, and 4d4 additional fire damage.