Fan of Soothing Winds
Item 11+Air Magical Source Rage of Elements pg. 74 2.0Usage held in 1 hand;
Bulk 1
This
fan of soothing winds has six cloud-shaped glass beads on the bottom of the fan, one on each of the exposed ribs. One side of the beads is white, and the other is a dark, stormy gray. Once flipped, a bead stays on its newly exposed side for an entire day before resetting overnight.
Activate—Healing Wind
[two-actions] (
concentrate);
Frequency once per day per bead;
Effect You open your fan and turn a bead of your choice. The fan casts a 3-action
heal spell with an area of a 30-foot cone instead of a 30-foot emanation; the save DC for an undead creature is 28. This spell gains the
air trait. The rank of the spell depends on which bead you're turning: the first two beads cast 4th-rank
heal, the center two cast 3rd-rank
heal, and the last two cast 2nd-rank
heal.
Fan of Soothing WindsItem 11
Source Rage of Elements pg. 74 2.0Price 1,400 gp
Bulk 1
Fan of Soothing Winds (Greater)Item 15
Source Rage of Elements pg. 74 2.0Price 6,500 gp
Bulk 1
The save DC is 34. The first two beads cast 6th-rank
heal, the center two cast 5th-rank
heal, and the last two cast 4th-rank
heal.