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Entangling Shredder TrapHazard 6

Legacy Content

Mechanical Trap 
Source The Enmity Cycle pg. 24
Complexity Simple
Stealth DC 25 (expert) to notice the pressure plates under the rugs
Description Dozens of ropes embedded with steel barbs spring out from the walls when at least two creatures step on the rugs.
Disable Thievery DC 24 (expert) on the pressure plates.
AC 22, Fort +11, Ref +16
Hardness 13, HP 54 (BT 27) to cut the barbed ropes and disable the trap; Immunities critical hits, object immunities, precision damage
Entangling Ropes [reaction] (attack) Trigger Two creatures enter the hallway or end their turn in the hallway; Effect The trap makes a barbed rope Strike against the triggering creatures. This trap doesn't take a multiple attack penalty.
Melee [one-action] barbed rope +20, Damage 4d8+14 slashing plus grasping ropes Grasping Ropes The ropes whip around the limbs of the target. The target must attempt a DC 25 Reflex save.
Success The target is unaffected.
Failure The target is flat-footed until it cuts the ropes or Escapes (DC 25).
Critical Failure As failure, but the target is also immobilized.
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