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Kerrdremak

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 25
Unspecific Lore: DC 23
Specific Lore: DC 20

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak KerrdremakCreature 0

Legacy Content

Unique LE Small Humanoid Kobold 
Source Crown of the Kobold King pg. 54
Male kobold witch 1
Perception +5; darkvision
Languages Draconic, Infernal
Skills Deception +4, Intimidation +4, Occultism +5, Religion +3, Stealth +5
Str -1, Dex +2, Con +1, Int +4, Wis +0, Cha +3
Items dagger
AC 13; Fort +4, Ref +5, Will +3
HP 10
Speed 25 feet
Melee [one-action] dagger +5 [+1/-3] (agile, finesse, versatile S), Damage 1d4-2–1 piercingDivine Spells Prepared DC 15, attack +7 (-4 dmg); 1st command, fear, ray of enfeeblement; Cantrips (1st) divine lance, guidance, message, shield, sigil
Hex Cantrips DC 15 (-4 dmg); 1st stoke the heart
Whispering Retreat [two-actions] (divine, emotion, enchantment, fear, mental) Requirements Kerrdremak is adjacent to at least one enemy; Effect Kerrdremak whispers under his breath, and one adjacent enemy must attempt a DC 15 Will save or become frightened 1 as they hear a whispering voice just behind them that claims to know when the target will die; the target is then temporarily immune to Whispering Retreat for 1 hour. Kerrdremak then Strides, and this movement doesn't trigger reactions from frightened creatures. He must end this movement in a space that isn't adjacent to any enemy