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Warding TattooItem 5+

Legacy Content

Abjuration Invested Magical Tattoo 
Source Secrets of Magic pg. 165 1.1
Usage tattooed on the body; Bulk
Many cultures of Golarion have a tattoo to turn away harm; as such, warding tattoos often resemble whichever dangers are most common to the culture, such as a wild beast or a whirlpool in the high seas of the Shackles.

Activate [reaction] envision; Frequency once per day; Trigger An enemy, hazard, or the environment makes an attack against your AC, requires you to attempt a saving throw, or causes you to take damage automatically; Effect Until the end of the current turn, against the triggering effect, you gain a +1 status bonus to AC and saving throws and gain resistance 2 to damage.

PFS StandardWarding TattooItem 5

Source Secrets of Magic pg. 165 1.1
Price 140 gp

PFS StandardWarding Tattoo (Trail)Item 6

Source Secrets of Magic pg. 165 1.1
Price 250 gp
You gain resistance 2 to damage from hazardous terrain and environmental hazards at all times, which increases to 5 when the tattoo is activated.

PFS StandardWarding Tattoo (Wave)Item 6

Source Secrets of Magic pg. 165 1.1
Price 220 gp
In addition to the normal triggers, you can activate the tattoo when you enter an environment where you can't breathe. When you activate the tattoo, it casts air bubble on you, in addition to the other effects.

PFS StandardWarding Tattoo (Fiend)Item 7

Uncommon 
Source Secrets of Magic pg. 165 1.1
Price 300 gp
You gain resistance 2 to spells cast by fiends and magical attacks by fiends, which increases to 5 when the tattoo is activated.