Rules Index | GM Screen | Player's Guide


Basics

Basic Actions ►

Specialty Basic Actions ►

Conditions ►

Death and Dying ►

Exploration Activities ►

Hero Points ►

Icon Key ►

Turns ►

Unconscious ►

Skills

Creature Identification ►

Detecting Creatures ►

Earn Income ►

Skill Actions ►

Treat Wounds ►

Environment

Cover ►

Environmental Damage ►

Falling Damage ►

Force Open ►

Structures ►

Temperature ►

Terrain ►

Travel Speed ►

Gamemastering

Creature Numbers ►

Encounter Budget ►

Hazard Numbers ►

Reputation ►

Treasure by Encounter ►

Treasure by Level ►

Victory Points ►

XP Awards ►

Elite Adjustment ►

Weak Adjustment ►

Reference Lists & Tables

DC Adjustments ►

DCs by Level ►

Material Statistics ►

Simple DCs ►

Specific Skill DCs ►

Weapon Traits ►