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Stonescale SpiritsHazard 2

Legacy Content

Complex Haunt 
Source Pathfinder #163: Ruins of Gauntlight pg. 9
Complexity Complex
Stealth +11 (trained)
Description A half-dozen ghostly kobolds rise from the rubble in a howling vortex.
Disable DC 18 Intimidation (trained) to frighten the spirits with a threatening display, or DC 21 Religion (trained) to exorcise the spirits
Confusing Confrontation [reaction] (emotion, enchantment, fear, mental) Trigger A creature enters a square either fully or partially filled with rubble in the middle of the room; Effect Six ghostly kobolds surge out of the rubble with eerie yowls. Each creature in area A7 must attempt a DC 18 Will save with the following results. The haunt then rolls initiative.

Critical Success The creature is unaffected, is temporarily immune to Confusing Confrontation for 24 hours, and realizes that a display of intimidating dominance might quell the ghostly kobolds’ assault.
Success The creature is frightened 1.
Failure The creature is confused for 1 round and is frightened 2.
Critical Failure The creature is confused for 2 rounds and is frightened 3.
Routine (1 action) The spirits swoop together toward one creature in area A7 who’s frightened, instilling feelings of betrayal and confusion. The target takes 1d10+4 mental damage (DC 18 basic Will save).