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Doom of TomorrowHazard 3

Legacy Content

Magical Trap 
Source Pathfinder #163: Ruins of Gauntlight pg. 31
Complexity Simple
Stealth DC 20 (expert)
Description The sounds of devastation rise from the diorama, and a beam of shimmering energy lances outward from the tiny model of Gauntlight.
Disable DC 20 Thievery (trained) to quickly deactivate the model of Gauntlight before it triggers, or DC 23 Stealth (trained) to creep by a trap without triggering it
AC 21, Fort +15, Ref +8
Hardness 8, HP 56 (BT 28); Immunities critical hits, object immunities, precision damage
Apocalypse Beam [reaction] Trigger A creature steps within 10 feet of the back of a diorama alcove; Effect The trap fires an apocalypse beam at that creature.
Ranged apocalypse beam +16; Damage 2d10+13 damage (fire damage from the burning city [a], bludgeoning damage from the tsunami [b], sonic damage from the earthquake [c], mental damage from the monster [d], and negative damage from the undead uprising [e])
Reset Each trap resets automatically after 1 hour.