
Sixth Sense Feat 6Legacy Content
Divination Occult Psychic Source Dark Archive pg. 26
Your psychic abilities also allow you to detect the lingering thoughts of spirits and similar entities. While you're exploring but not 
Searching, the GM rolls a secret check for you to find 
haunts that usually require Searching, as well as 
spirits, creatures on the 
Ethereal Plane, and beings made entirely of spiritual essence, such as 
celestials, 
fiends, and 
monitors.
 You can also potentially notice 
ethereal creatures and spirits inside solid objects, provided they are within 30 feet of you. This applies while Searching, 
Seeking, and on the automatic secret check from Sixth Sense. You can still notice spirits only on a successful check, and you can't see them if they're more than 5 feet inside an object.
 When you notice a creature with your Sixth Sense, you also learn its location, making it 
hidden to you if it had been 
undetected.
Traits
Divination: The divination school of magic typically involves obtaining or transferring information, or predicting events.
 Occult: This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical.
A creature with this trait is primarily constituted of or has a strong connection to occult magic.