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PFS StandardCave Scorpion

Cave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at the edge of the light. While they prefer to eat large insects, cave scorpions can and will attack humanoids. Some Darklands societies have developed techniques to herd or lure scorpions into pest-infested tunnels and warrens at the edge of their settlements, where the scorpions thrive in a dual role of exterminators and guardians.

Recall Knowledge - Animal (Nature): DC 15
Unspecific Lore: DC 13
Specific Lore: DC 10

Elite | Normal | Weak
Proficiency without Level

Changes from being Weak are marked in red below.
NOTE: The -2 damage penalty to non-strike offensive abilities (-4 if the ability is limited, such as spells) is NOT factored in.

Weak Cave ScorpionCreature -1

Legacy Content

N Medium Animal 
Source Bestiary 2 pg. 234 2.0
Perception +7; darkvision, tremorsense (imprecise) 30 feet
Skills Athletics +5, Stealth +5
Str +2, Dex +4, Con +3, Int -5, Wis +2, Cha -4
AC 14; Fort +4, Ref +7, Will +3
HP 10
Speed 30 feet, climb 15 feet
Melee [one-action] pincer +7 [+3/-1] (agile, finesse), Damage 1d8-2+2 slashing plus GrabMelee [one-action] stinger +7 [+2/-3] (finesse), Damage 1d6-2+2 piercing plus cave scorpion venomCave Scorpion Venom (poison) Saving Throw DC 15 Fortitude; Maximum Duration 6 rounds; Stage 1 1d4 poison damage (1 round); Stage 2 1d6 poison damage and enfeebled 1 (1 round); Stage 3 1d8 poison damage and enfeebled 2 (1 round)

All Monsters in "Scorpion"

NameLevel
Black Scorpion15
Cave Scorpion1
Giant Scorpion3
Scorpion Swarm4

Scorpion

Source Bestiary pg. 285
Chitinous scourges of deserts, forests, savannas, and badlands, scorpions are deadly arachnids with powerful pincers and a painful sting. Scorpions can be found in nearly every climate, where they hunt their prey with a mixture of patient stealth and raw strength. Most scorpions live in underground burrows, either as lone hunters or part of a larger colony. These arachnids are so feared and dangerous that in many cultures, they are treated as deities or dualistic symbols of both death and protection from said death.

Sidebar - Advice and Rules Scorpion Venom

While scorpions are often symbols of death or evil, their venom can be extracted and used for a wide variety of medical applications. A character can milk an incapacitated giant scorpion to extract raw scorpion venom, which can be used as raw materials to craft giant scorpion venom or lesser antiplague. To determine the value of ingredients you gain each day and the DC of the appropriate Medicine or Lore check, use the level 3 task entry in Table 4–2: Income Earned.

Sidebar - Additional Lore The Desert Rider

Those rescued from death in the burning sands often recount the same dying vision: a strange, silver-eyed woman whose scarlet silk tents stand on the back of a colossal black scorpion, riding out of a shattered city and leading an army of the dead across a sea of glass toward the world of the living. Millennium-old paintings on the walls of rediscovered tombs depict a similar desert rider. The identity of this red-robed woman is unknown.