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Animal Companions | Construct Companions | Eidolons | Familiar Abilities | Specific Familiars | Undead Companions

PFS StandardVampiric Animal

Legacy Content

Source Book of the Dead pg. 39
Your companion is a wolf, weasel, fox, or other predator with fangs and the blood thirst of a vampire. They often serve vampires who willingly shared their blood to bind the animal to their vampiric whims.
Size Small or Medium
Melee [one-action] jaws (finesse), Damage 1d8 piercing
Str +2, Dex +2, Con +1, Int -4, Wis +1, Cha +0
Hit Points 4
Skill Survival
Senses low-light vision, scent (imprecise, 30 feet)
Speed 30 feet
Special Vampiric animal companions are particularly attuned to the scent of blood. If a creature has persistent bleed damage, your vampiric animal companion can smell the creature if it's within 120 feet rather than 30 feet.
Support Benefit When your vampiric animal senses blood it tears into your enemies. Until the start of your next turn, your Strikes that damage a creature in your vampiric animal's reach also deal 1d6 persistent bleed damage. If your vampiric animal is nimble or savage, the persistent bleed damage increases to 2d6.
Advanced Maneuver Blood Feast

Blood Feast [two-actions]

Source Book of the Dead pg. 39
Your vampiric animal companion attacks a bleeding foe and drinks its blood. Your companion attempts a Strike against a creature currently taking persistent bleed damage. The Strike deals 2d8 additional damage. If the Strike hits and deals damage, your vampiric animal companion gains temporary Hit Points equal to half your level that last for up to 1 minute.