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Subtle Shank [two-actions] Feat 8

This Feat may contain spoilers from the Agents of Edgewatch Adventure Path

Legacy Content

Uncommon Flourish Rogue 
Source Pathfinder #159: All or Nothing pg. 75
Prerequisites Quick Draw
Access Help either the Washboard Dogs or the Diobel Sweepers destroy their rival.
Requirements You have a melee weapon of light bulk Concealed on your person via the Stealth skill, and the target isn't aware of it.

You draw a concealed weapon, attack with it, and then hide it away again in one smooth motion. Interact to draw the weapon, Strike with that weapon, and then Conceal it with a Stealth check. The target is flat-footed for this attack.

Traits

Flourish:

Flourish actions are actions that require too much exertion to perform a large number in a row. You can use only 1 action with the flourish trait per turn.

Uncommon:

Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.

Gang Feats

Source Pathfinder #159: All or Nothing pg. 75
Street gangs in Absalom recruit amateur pickpockets, ruffians, and vandals who show promise in their specialties and operate well in tight groups.

Rogue agents can gain access to some of the following rogue feats by successfully helping Maurrisa Jonne or Bloody Berleth eliminate their rival (see Chapter 1). Some of these feats, however, can be gained only by helping a particular side in the gang conflict.

Related Feats: Ambushing Knockdown, Coordinated Distraction, Deny Support, Slice and Swipe