General | General (No Skill) | All Feats
Aftermath | Deviant

All Skills | Acrobatics | Arcana | Athletics | Crafting | Deception | Diplomacy | Intimidation | Lore | Medicine | Nature | Occultism | Performance | Religion | Society | Stealth | Survival | Thievery


Unwind Death [three-actions] Feat 16

Legacy Content

Archetype 
Source Pathfinder #180: The Smoking Gun pg. 79
Archetype Clockwork Reanimator
Prerequisites Clockwork Reanimator Dedication
Requirements The target's body must be mostly intact.

Combining necromancy with the mysterious temporal powers of clockwork, you wind a creature backward from the moment of its death. Attempt a DC 40 Crafting check to revive a dead creature that has been dead for no more than 3 rounds. If you succeed, the target returns to life with the effects of raise dead, except it still has the wounded condition it had before dying, increased by 1 (or wounded 1 if it wasn't wounded before dying). Whether you succeed or fail, the target is then temporarily immune to Unwind Death for 1 day.

Traits

Archetype:

This feat belongs to an archetype.