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Headless Xulgath

This creature did not include a description.

Recall Knowledge - Humanoid (Society): DC 38
Unspecific Lore: DC 36
Specific Lore: DC 33

Elite | Normal | Weak
Proficiency without Level

Changes from being Elite are marked in red below.
NOTE: The +2 damage bonus to non-strike offensive abilities (+4 if the ability is limited, such as spells) is NOT factored in.

Elite Headless XulgathCreature 12

Legacy Content

Unique CE Large Humanoid Xulgath 
Source Pathfinder #153: Life's Long Shadows pg. 50
Perception +22; motion sense, no vision
Languages Draconic, Undercommon; (can't speak any language)
Skills Athletics +25, Intimidation +23, Survival +23
Str +7, Dex +3, Con +5, Int +0, Wis +3, Cha +3
Motion Sense The headless xulgath can sense nearby motion through vibrations and air movement
AC 31; Fort +26, Ref +22, Will +24
HP 215
Attack of Opportunity [reaction] Powerful Stench (aura, olfactory) 30 feet. A creature that enters the area must attempt a DC 31 Fortitude save. On a failure, the creature is sickened 2, and on a critical failure, the creature is also slowed 1 for as long as it is sickened. While within the aura, the creature takes a –2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Speed 20 feet
Melee [one-action] claw +24 [+20/+16] (agile, reach 15 feet), Damage 2d8+2+13 slashing plus GrabChoke Slam [one-action] Frequency once per round; Requirements The headless xulgath has a creature grabbed; Effect The headless xulgath slams the creature against a nearby surface. The creature takes 6d6+6 bludgeoning damage and must attempt a DC 32 Fortitude save.
Critical Success The creature is no longer grabbed.
Failure The creature is slowed 1 for 1 round.
Critical Failure The creature is stunned for 1 round.
Furious Claws [three-actions] (attack) The headless xulgath makes up to four claws Strikes, each against a different target. These attacks all count toward the headless xulgath's multiple attack penalty, but the penalty doesn't increase until after the headless xulgath makes all its attacks.